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Thread: [HotS] Meta-game theorycrafting

  1. #41
    The_Blade's Avatar Administrator
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    May 2009
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    Default Re: [HotS] Meta-game theorycrafting

    Protoss needs the Maelstrom spell back. I believe it would help vs the whole Zerg Swarm Host scam right now. With the proper restrictions it could work well and be balanced. The only efficent way I've found of dealing with Swarm Hosts is 5 Tempests "snipers" or the Mothership's vortex spell. It is much harder to snipe with tempests now, as of patch 2. Carriers have their damage denied by Hydras and Tempests by Corruptors. Moving Swarm Hosts to hive tech and vipers to lair is always an option too ^^

    Here's some reaper fun vs Zerg:


  2. #42

    Default Re: [HotS] Meta-game theorycrafting

    I've always advocated giving the Archon an ability. It already has an anti-bio attack, but giving it back Maelstrom could work. However, I'd prefer something new, like an ability for the Archon to transfer its shields to another unit. Imagine an Immortal with its shields sustained by an Archon

  3. #43
    Sarov's Avatar The Enforcer
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    Sep 2009
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    Default Re: [HotS] Meta-game theorycrafting

    Quote Originally Posted by DemolitionSquid View Post
    Imagine an Immortal with its shields sustained by an Archon
    In the WoL beta, I once imagined what it would be like if Immortal were near a shield battery. "UNLIMITED POWAH!"

    Although that would be awesome too.

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