I've seen some stability in Protoss groud armies.. Its just a completely different composition than WoL; a lot more immortal heavy mixes vs warhounds. Vs zerg, its tough but need to mix in more archons to deal with the locusts, but I've seen it work.
I think warhounds need a bit of work, but I like them so far kind of. I was really hoping they would specifically be used for countering mechanical units; such as being able to deal with tank lines and great vs stalkers, and weak vs things like zealots and marine/marauder.. Right now, they seem like a great all-around unit with added strength vs mechanical. Tone them down abit, maybe a bit longer range vs tanks even at the cost of some of their normal damage?





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) and do terrible, terrible damage to my ears. I don't mind Tastetosis 'cause Dan acctually has an idea of what he's talking about, but Nick just parrots him and its pretty sad.
And so far, Medivac/Hellion/Marine/SCV