One question remains. Why did they need that much fire power to blow open a fence. In the story, wasn't there just a metal fence bottlenecking the zerg (you know, like one of those fences you see at the edge of a playing field; there was one at my elementary school and 10 year old kids could climb it), and that's why a few foot soldiers with rifles (they weren't even marines, weren't they? And using a gauss rifle without powered armor is BS - you'd have to like lean into the weapon and it'd be pretty hard to aim; all accounts point to those weapons as being quite large, like .50 caliber rifle large and thicker so it might even weigh more, who knows); could pretty much hold off the entire invasion? And that said, why didn't the zerg just evolve nydus worms?Overall, that's a volume of 46,741 cm^3. One megajoule is equivalent to a pustule with 4.19 cm^3, so handy dandy cross multiplication gives 11,155.4 megajoules (11.1554 gigajoules) per Baneling. That is equivalent to 2.67 tons of TNT, which means five banelings have more explosive power than a single MOAB. This is the low-end as some of these creatures are much larger than one meter, and that assumes the first pustule was one megajoule.
How the heck do the zerg work? Was that like some lesser brood that happened to mutate a superior strain (the baneling)? Maybe that's how zerg develop new mutations - place a brood in a difficult circumstance and it'll evolve eventually.
Still doesn't explain all the dead zerg though. Did they just starve? Why would the brood leader/queen/cerebrate/commander/whatever tell them all to die? Wouldn't that expose their hive? They're lucky to have survived at all, and especially lucky that the terrans were stupid and non-military to deem it necessary to scout earlier. The whole story I found was silly and felt like a typical video game scenario rather than anything that holds weight or emotion - using video game circumstances from starcraft 2 (the colonists forgot to scout early because their commander was a noob) in lieu of a gripping story (the colonists are sitting on their asses and suffering with injuries and teh other stuff that happens in war, there's some weird shit about a freak discovery with a dentist and how the stupid stupid refugees have tooth decay becaues they're stupid, and the same dentist is also a soldier that arrives to try to whip them into shape but it is too late and they dieded, the endz!).
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Uprising isn't the best example for scale. There's actually multiple examples of differing sizes of battlecruisers. Even the canon gets confused, unless a 10km battlecruiser is a freak happenstance from an older pre-guild wars era of some kind (build the biggest, because that is the bestest! - nevermind that it has so much inertia that you can't generate enough speed to exit a planet's atmosphere or dodge a nuke; or even maneuver through an asteroid belt).A league is generally about five kilometers. So that would make Battlecruisers over 10 kms in length.![]()
You should check out the unit pics thread for the most accurate scaling.





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