lol
I think the problem with the game development is that instead of thinking about map balance from the start when making units, they just go around and think about what's cool like "Oh yeah man big robots are cool I want a Thor lawl". This is a fact that Browder admitted. Imo what they should have done is start by making standards and category for maps and then decide how each matchup should play on each category of maps. For example lets say we have maps with ramps + island maps + maps w/o ramps. Then they decide how each match ups should go on each maps and then make the units and abilities accordingly. That's how imo you solve map balance. It's probably unsolvable at this point when you have so many units that weren't designed from the start for specific maps.





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