Reading...posts....
Warning you now peeps.. it might be a good time to get out of the pool...
EDIT: Wall of text aborted. There's just no nice way to go about saying the points so I'll put it simply as a note to those involved.
@Pr0nogo:
You have no solid argument whatsoever. You simply say "My opinion is that it sucks" and really, that's the only platform you have...
and need. I truly and honestly disagree with you and your very short-sighted and self-defeating argument. There are so many times you try to reference industry backing, when everything you say is so devoid of industry knowledge. I would recommend you just take a step back of trying to support your opinion and simply say "It's my opinion". If you do that, you will have a solid backbone to go from. You don't need to make up other factions within your mind to support you. It quickly decimates any credibility that your opinion has.
Oh, and btw, here's an example of the top 10 indie titles of 2011 which have "better graphics" than sc2:
http://indiegames.com/2011/12/top_10...s_of_2011.html @Tychus:
Man, you are being too aggressive to try and change opinions. I know it's easy to try and view it as a debate.. but it's like walking up and saying "I like apples more", his reply, "Well, I like oranges more!" How will it end? In short, you got caught in the same trap again...
You also said some incredibly stupid things that I suspect you regret in hindsight when responding to him. I forgive you for suggesting that development cycles/hell are directly related to the graphical quality of the game in the end. ^_^ I know what you were TRYING to say, and the point you were TRYING to make is a correct one... but man it was worded poorly and the message prompted a facepalm. ^_^
@Zealotpowerade:
Thanks for such a clear statement about the graphics and WHY they were so solid in SC2, I was going to attempt to argue that point, but you did it so beautifully that you saved these gents from a wall of text. For that, I thank you.
@Cotcan:
Good job trying to be civil

Always enjoy your posts..er.. most of the time...kinda. *cackles* All jokes aside, the optimization post is pretty true. It's almost impossible to have something optimized out of the door unless it's something that's been optimized before you worked on the project. Many times that's a fool's hope as well. That's what patches are for! It's like saying you strive for perfection.... it won't happen but it's a beautiful goal to go for. With that said, Valve can still optimize it more. There is always room for improvement.. or fixing something broken as new content comes out.
@Me:
I'm happy this isn't a wall of text. I shall await responses of guile and hate. Really, I'm curious.