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Thread: HotS - Multiplayer Unit Update Video

  1. #111

    Default Re: HotS - Multiplayer Unit Update Video

    Oh damn, I did miss the Sentry. I guess the reason I didn't mention it was because it -is- in every match-up. It HAS to be used by the Protoss, simply because it is so crucial to their tactics.

    And while I do like added abilities and upgrades (Ultra Charge should be quite expensive, IMO), too many of them is just not... a good idea. Starcraft differentiates from Warcraft 3 in a number of ways, but one that comes to mind is the much smaller amount of abilities/casts.
    I've fought for the Terran revolution, I've seen the promise of the Protoss, and now I'm ready to join the might of the Swarm...

  2. #112
    TheEconomist's Avatar Lord of Economics
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    Default Re: HotS - Multiplayer Unit Update Video

    it kinda makes sense for the Terrans to have less casters than the other races given how micro intensive their army is.



    Rest In Peace, Old Friend.

  3. #113

    Default Re: HotS - Multiplayer Unit Update Video

    Quote Originally Posted by TychusFindlay View Post

  4. #114
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    Default Re: HotS - Multiplayer Unit Update Video

    Quote Originally Posted by Visions of Khas View Post
    So basically... the Protoss get a faster, shielded Guardian; and Zerg get the most annoying ability ever, Abduction. Well, at least Dark Swarm makes a comeback.

    I just don't get the Mothership core... thing. Just give those abilities to the Nexus.




    Hm, interesting thought. So, if I were terran, would it be a good idea to Widow Mine my tanks if I notice my Zerg opponent cranking out Vipers? He's essentially swallow down my... explosiveness. Yes, we'll go with that...

    True, Zerg and it's superb ability. Zerg is still the best race for me, roaches are my favorite unit and I go them nearly every game.

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