Well, well, well, let's see. Of all the new units only some seem to be having a real impact on the way the game will change.
1. Terrans get the no-brainer, 200 damage AOE "banelling" landmine with ground and air damage. Cool concept but looks like it will have to be nerfed bigtime, or it will just ruin any possible attack or defence with heavy (and costy) units. We say the widows used offensively vs the zerg.
2. Zerg get the perfect breaker of the deathball and siege/defense line, I think abduct will get nerfed or it will just ruin the only things that work vs the zerg overlow unit production.
3. Zerg also get a cloacked GTA GTG broodlord.
4. Speedy Hydra, common...
5. Toss get another (and rather good) caster, good supporter but supporter nevertheless.
6. Tempest has pathetic DPS, gimme back the (overall underused) carrier.
Looking forward for HoTS ...




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