Page 3 of 10 FirstFirst 12345 ... LastLast
Results 21 to 30 of 94

Thread: TeamLiquid Macromanagement Article

  1. #21

    Default Re: TeamLiquid Macromanagement Article

    Quote Originally Posted by ArcherofAiur View Post
    The reason you say that is because youve only been shown bad macro. Here what is your oppinion of Warp-In. Should that be removed?
    I think warp-in is awesome.

  2. #22
    Junior Member
    Join Date
    Jun 2009
    Posts
    58

    Default Re: TeamLiquid Macromanagement Article

    Still not really a fan of this marco mechanism.

    It's boring and very grindy.

  3. #23
    trace wm
    Guest

    Default Re: TeamLiquid Macromanagement Article

    Yes, Warp-In is a great mechanic. It also has nothing to do with resource gathering, which I feel is inherently unbalanceable and/or game-breaking if you try and change it in any way.

    Scrap the resource mechanics and find something like Warp-In for Terran and Zerg (maybe give Zerg more reasons to use creep drop).

  4. #24
    Crota's Avatar Junior Member
    Join Date
    Aug 2009
    Posts
    131

    Default Re: TeamLiquid Macromanagement Article

    Back to the Original Article, I would hope the Queen would be able to Inject ONLY drones but forgo the extra mineral costs of those drones. The Macro Mechanic is meant to only allow additional resource building for the other 2 races, why should it also allow zerg production of Hydras/Lings early on?

    I'm sure you can balance the cost/energy into making the drone with the energy it takes from the queen but that is just my thought.

  5. #25

    Default Re: TeamLiquid Macromanagement Article

    Quote Originally Posted by trace wm View Post
    Yes, Warp-In is a great mechanic. It also has nothing to do with resource gathering, which I feel is inherently unbalanceable and/or game-breaking if you try and change it in any way.
    Different resource gathering is not inherently imbalanced. It can be done in an imbalanced way but it can also be done in a balanced way. All the races do not need to have equal resource intake at all points in the game. What matters is the total army effectiveness compared to the other races total army effectiveness. Even then there are timing windows where one race has the advantage. Balance in Starcraft is allot more complicated than "they all must be the same or its unbalanced."

  6. #26

    Default Re: TeamLiquid Macromanagement Article

    Well, this pretty much confirms all my suspicions.

  7. #27

    Default Re: TeamLiquid Macromanagement Article

    I wonder if people are concerned enough now to want to do something about it?

    We tried to put together a joint effort and everyone was silent. How about now?

  8. #28

    Default Re: TeamLiquid Macromanagement Article

    *Ahem*

    I TOLD YOU SO.

    That is all.

  9. #29

    Default Re: TeamLiquid Macromanagement Article

    What the heck do you expect us to do...?

    I guess we could put together an outline of our concerns with the ability and some possible solutions we've brainstormed, but here's the bottom line:

    We need beta to do that effectively.

    Back to the Original Article, I would hope the Queen would be able to Inject ONLY drones but forgo the extra mineral costs of those drones. The Macro Mechanic is meant to only allow additional resource building for the other 2 races, why should it also allow zerg production of Hydras/Lings early on?
    Because the larvae ability is also the equivalent of Warp-in and the Reactor for Protoss and Terran respectively.

    Also it'd be pretty useless if it was just extra drones...


    The Mother of all Queens!

    Thanks to Dynamik- for the signature!

  10. #30

    Default Re: TeamLiquid Macromanagement Article

    IMO I think all Econ Macroing abilities and things relating to mining and or gassing, should be REMOVED! It doesn't feel StarCrafty at ALL..
    Sonic: [dressed as a cop] Let me speak to the driver.
    Grounder: I'm not driving. He is!
    Scratch: No I'm not.
    Sonic: Driving without a driver? Now you're really in for it.

    Sonic: You know? I sure have fun.

Similar Threads

  1. TeamLiquid.net Article: Zerg & Larva Injection
    By sandwich_bird in forum StarCraft Discussion
    Replies: 132
    Last Post: 09-08-2009, 07:55 PM
  2. Teamliquid hints at beta on Friday
    By Sydarm in forum StarCraft Discussion
    Replies: 88
    Last Post: 07-19-2009, 03:19 AM
  3. TeamLiquid Ironman Tournament
    By Gradius in forum StarCraft Discussion
    Replies: 3
    Last Post: 07-07-2009, 08:59 PM
  4. TeamLiquid Goes To Blizzard HQ Today (Article)
    By TheEconomist in forum StarCraft Discussion
    Replies: 5
    Last Post: 06-23-2009, 10:15 AM
  5. Teamliquid Beta Key Contest
    By Gradius in forum StarCraft Discussion
    Replies: 0
    Last Post: 06-01-2009, 02:52 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •