Make Terran Addons Salvageable for 100%. It only makes sense.
05-10-2012, 09:27 AM
#1
Make Terran Addons Salvageable for 100%. It only makes sense.
05-10-2012, 10:15 AM
#2
05-10-2012, 11:45 AM
#3
05-10-2012, 12:18 PM
#4
05-10-2012, 01:51 PM
#5
I'm all for diversity. But not at the cost of balance, which this idea clearly affects in a negative way from every conceivable mathematical and strategic angle. How do I know this? Because salvageable add-ons were in the WoL beta, as per this Karune QnA back in 2009, and the ability was scrapped.
Karune: Can the queen heal? Battle.net StarCraft II General Discussion Forum. Accessed 2009-06-30.
1) In the current build, for 100 energy, the Queen can heal a biological unit or building by 200 hit points.
2) For 50 energy, the Terran Orbital Command can increase a supply depot's supply provided by +8 permanently.
3) Terran Add-Ons, Bunkers, Sensor Towers, and Missile Turrets can be salvaged for 100% of its cost. Salvage currently takes 5 seconds to complete.
4) Yes, the Banshee portrait is of a female pilot.
5) Vespene gas can still become depleted from geysers. Most geysers have 2500 gas each.
Last edited by DemolitionSquid; 05-10-2012 at 01:54 PM.
05-10-2012, 01:53 PM
#6
LOL I wouldn't mind pylons being able to relocate themselves within their power circle.
05-10-2012, 01:58 PM
#7
Another interesting point: it's already enough Terran can lift their main structures and burrow their depots. Their units are nigh impossible to get stuck in a badly planned base or mis-rally. Protoss and Zerg do not have that option in any way (other than Zerg Crawlers). Salvageable add-ons would just be icing on the already noob-friendly Terran cake.
05-10-2012, 03:49 PM
#8
Well, Protoss DID have the teleporting Photon Cannons in the beta. lol
05-10-2012, 03:58 PM
#9
05-12-2012, 07:19 AM
#10
They used the model of the upgraded cannon.
I believe it was called Phase Cannon, the Photon cannon model was scrapped.