04-13-2012, 11:10 AM
#21
04-13-2012, 12:20 PM
#22
Ahhhh, the great one's master plan is beginning to unfold. He's spamming asinine ideas so he can bitch at Blizzard when they consider them
Guess normal trolling is boring these days. I can't wait to see how this one turns out.
Rest In Peace, Old Friend.
04-13-2012, 12:32 PM
#23
I'm not trolling. I actually think we're getting somewhere with this. If we scrap the idea of a traditional capital ship, relegating that task more to the Void Ray, we can instead focus on making the Tempest into something really new. Shooting vortex's as its normal attack to disrupt enemy movement is certainly pushing a few limits, that frankly needed to be pushed.
04-13-2012, 01:55 PM
#24
Rest In Peace, Old Friend.
04-13-2012, 02:16 PM
#25
04-13-2012, 03:47 PM
#26
Having 'Aliens' and 'Awful things' in the same image is a Class 5 felony. Come quietly or there will be trouble.
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Rest In Peace, Old Friend.
04-13-2012, 06:34 PM
#27
04-14-2012, 05:07 AM
#28
wouldn't creating a vortex thing that sucks units in just be archon toilet 2.0?
i think bringing back the idea of a slow-time field would be awesome
like give it a huge aoe that slows all non-massive biological and/or aerial units in the area
04-14-2012, 06:20 AM
#29
Depending on the size/power/targeting there's a lot of flexibility with both Vortex and Time Warp mechanics. The ultimate goal here is to create a unit that does 3 things.
1. Has a different mechanic and style to its play/use than the Carrier, Mothership, Battlecruiser, or Brood Lord.
2. Feels powerful but not broken, and is a viable option for building regularly in competitive play.
3. Supplements the Protoss army to fill in gaps in their play, such as needing a better way to deal with Mutalisks.
04-14-2012, 06:32 AM
#30