
Originally Posted by
sandwich_bird
I wouldn't say that prophecies are out of place in sc. The Xel' Naga are all about prophecies and such and of course there's the dark origin mission.
Thinking back about it, as stupid as the disinfection of kerrigan was, it wasn't the first time that something like that happened. Using the Xel' Naga temple on Shakuras was probably as stupid. It's exactly the same idea; collecting a bunch of artifacts, surviving a zerg attack to use them... Really, if you think about the whole story, SC1 is probably as ridiculous/cheesy as SC2.
The execution is the main problem in SC2 imo. The dialogues are usually really poorly written and the story doesn't take itself seriously enough(stupid news station...). This is all compared to SC1 of course. Compared to other games in general, it's really not that bad.
The fact is, I believe that we're seeing a Star-Wars social phenomenon here. Fans that experienced 4,5,6 first think that 1,2,3 are crap. Most people who experienced 1,2,3 and who's judgement is not influenced by fans thinks that 4,5,6 are not as good. In the end, 123 story is objectively comparable to 456. 123 is just way prettier and fans are nostalgic about 456. Back to starcraft, SC2 is just way prettier and fans are nostalgic about SC1.
Lets be fair, most of us fans experienced SC1 11 years ago. Most of us were kids back then. It's understandable that we thought SC1 was the greatest thing ever. It's safe to say that nostalgia plays a big role in our evaluation of SC2.