10-21-2011, 04:01 PM
#51
10-21-2011, 04:27 PM
#52
My wet dreams of big brother SCVs have just came true (I'm looking at you, Warhound)
It's nice to see Zerg detectorific-ness has returned, now with 100% more any unit!
Replicant, you and I will have tons of fun.
>>You Must Construct Additional Pylons<<
10-21-2011, 04:41 PM
#53
This, combined with the content coming out for Diablo, is making me lose my cool. This is amazing. I regret I have a 13-hour shift today at the hospital. But this is... this is crazy.
When's the SC and Diablo lore panels, anyone know?
Aaand sold.
Be it through hallowed grounds or lands of sorrow
The Forger's wake is bereft and fallow
Is the residuum worth the cost of destruction and maiming;
Or is the shaping a culling and exercise in taming?
The road's goal is the Origin of Being
But be wary through what thickets it winds.
10-21-2011, 04:41 PM
#54
Iszha is Amanda Hayley! I knew it! I called it first!
Kudos to Arkceangel for the Terran avatar and sig!
10-21-2011, 04:50 PM
#55
I came.......to this thread to say that aside from the Shredder, all these abilities look awesome! Can't say I'll miss the Carrier or Mothership, liking the idea of the Tempest and Oracle. Replicant is...confusing. I'll need more info on just how it works. Intriguing through, that you could replicate an enemy worker and build up a second force.
Battle Hellion is cool, as it says sacrifice speed for durability, nice. I read Thor is one per army now? If the Warhound is the new Goliath-type unit, sounds like a good fit.
The Viper sounds completely badass all around. Swarm Host, sounds like it has limited uses but I suppose it'll be a fun harassment unit.
SC2 handle - "DrakeyC, code 929"
I ARE A PROPHET! I've predicted three major aspects of SC2 correct, more or less.
June 2007 - I predicted the Protoss campaign would give you new tech as you conducted diplomacy among tribes.
Hidden Content:
Hidden Content:
10-21-2011, 05:37 PM
#56
I just read the description of the official video:
Does this mean all of that was in-game, even the high-rest looking cinematics like the ultralisk-siege tank scene? If so: zomg.We're proud to present additional fruits of that labor in this new teaser cinematic of footage rendered entirely within the StarCraft II game engine.
10-21-2011, 05:38 PM
#57
Re-watching the HotS trailer, does anyone else suspect Kerrigan is injecting herself with Zerg material? She seems to be doing it willingly, and is shielded so as to prevent Raynor or anyone else from interfering.
Aaand sold.
Be it through hallowed grounds or lands of sorrow
The Forger's wake is bereft and fallow
Is the residuum worth the cost of destruction and maiming;
Or is the shaping a culling and exercise in taming?
The road's goal is the Origin of Being
But be wary through what thickets it winds.
10-21-2011, 06:12 PM
#58
10-21-2011, 06:43 PM
#59
http://us.battle.net/blizzcon/en/blo...0_21_2011#blog
Some interesting stuff. I found out that Oracle can shut down any building, or should I say, doing Phase Shift, making it invulnerable. For example, it can shut down turrets, you can use it also on Spawning Pool/Spire/Roach Warren, so Zerg can't make those units or reinforce in battle. I find this very strong for some timing attacks etc.
Also, you can Phase Shift your own building, making it invulnerable(I don't know if it shuts down your production), but this is also great when it comes down to drop play from the Zerg/Terran, trying to destroy Robo Bay for Colossi or Cyber Core for Sentri/Stalkers, Forge for upgrades etc. This actually sounds pretty good.
And about Replicant, those that have said it has to be in melee range were wrong, as we saw in that trailer. Dustin confirmed that the units has to be in line of sight, so even if this unit is pretty expensive(which is subject for change), it still can be damn powerful, and I am not sure if you can Replicate your own units, but it would be amazing.
"Living for the Swarm!"
10-21-2011, 06:44 PM
#60
Can somebody tell me - swarm host mutate from larva or hydra ?