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Thread: Unit Pictures

  1. #1031

    Default Re: Unit Pictures

    Those are soooo awesome. Would love to get those extracted for sc2 maps....

    @Robear
    In the interest of greater variety in the terran fleet do the sc2 science vessel, 250m would probably be the right size. Stetman says its a different class so that gives it grounds to be in this.
    Last edited by Nolanstar; 02-13-2015 at 04:46 PM.

  2. #1032

    Default Re: Unit Pictures

    Yeah, the Luxoria hydralisk is gorgeous. It's sort of a shame that the new zerg art totally outclasses Zagara, just comparing the swirls and details in the hydralisk carapace to hers.

    Destroyers are mentioned in one of the short stories, Acid Burns. They have hangars large enough to hold a fleet of medivacs, and nuclear silos. However, no physical description is given.
    Well, there go my plans to make it smaller than a minotaur: the minotaur isn't big enough to contain a fleet of medivacs, just because so much of it is empty space. Something roughly minotaur-sized with a bunch of flight-deck areas added on though could be okay. Thanks for reminding me about Acid Burns.

    "Krakulv Base, this is the marine Destroyer Victory. We have visual; please respond."
    "Looking kind of crowded down there, Major. Can we land a Destroyer in your bay?"

    Lee swore under her breath. Krakulv hadn't been designed to handle a ship the size of the Victory. Nobody had thought it would be necessary. "Negative. Can you set down outside the walls?"

    "Negative back at you. There's a blanket of zerg for half a klick in all directions."

    "Did you already pick up our medivacs?"

    "Affirmative, all present and accounted for."

    "Then listen up. We have one medivac remaining here. Send three more down empty, then move into position over the base and give us air-to-surface artillery fire to buy us time."

    On the subject of the Wanderer-class (General Lee from the comics,) I definitely get the Firefly inspiration sense, but I do think it's a bigger ship. They have a vulture crashing into a ramp on the underside in an escape (similar to Serenity's mule crashing into its cargo bay in an escape), and I think the ramps are similar sizes, but the Wanderer has a much larger ship built around and on top of that entry ramp than Serenity does.

    -ramp on the bottom with a couple of guys and crashing vulture

    -wide view of the bottom of the ship

    I haven't actually read the whole comic, or if I have it was years ago. Anyone know if the ship has a hangar bay with any smaller ships inside it or anything? Otherwise I'll just throw a guess together. Also any pictures that show it better from the side would be nice.

    (also, god those vultures need bigger windshields or those bikers need goggles)
    Last edited by Robear; 02-14-2015 at 07:47 PM.

  3. #1033

    Default Re: Unit Pictures

    Probably around 150-200 meters for the wanderer, and 250-300 for the raider science vessel.

    2 Smaller ships for the terran fleet.

    As for the destroyer, they are probably more space-efficient and carrier oriented then the battlecruisers. 400 meters-ish, sadly nothing to go on though.

  4. #1034

    Default Re: Unit Pictures

    Zagara model is from blizzcon 2013, They said that no more placeholder models will be used on heroes ... I think that sooner or later Zagara will have the Update that she needs heavily, same for Tyrael,Brightwing and Zeratul and few others

  5. #1035

    Default Re: Unit Pictures

    there is also a new model of locust on heroes, don't know why, but the mouth is completely different

  6. #1036

    Default Re: Unit Pictures

    Sort of tangentially related, I'm working on a roach model. Here is what I have so far along with most of my other models, all to the scale used in the most recent chart. Seeing the roach/hydra/ling trifecta next to each other is pretty nice.



    Here it is finished, though no textures yet. It's a mix of the in game unit and HotS campaign design. This'll replace the old roach drawing in the chart, the main difference is the arms.



    I'm feeling real good about these sizes. You can imagine the way marauders fit in there, and how a roach would be much scarier to a marine than a marauder. Eventually I'll do one of those too, though no time soon.

    -The current 3D priorities are the roach, a mutalisk, and finishing the overlord textures.
    -The current 2D chart priorities are finishing the Odin, making a mockup of the Wanderer, and finishing the Koramund.
    Last edited by Robear; 03-06-2015 at 08:10 AM.

  7. #1037
    The_Blade's Avatar Administrator
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    Default Re: Unit Pictures

    These are sick! Great job!

    Are you rigging your models when you make them?

  8. #1038

    Default Re: Unit Pictures

    Thanks! Yes, although the reason I gravitated towards doing terran ships first was because they don't need to be rigged and are the simplest to texture. I can do very basic rigging and animation (here is the marine in motion, which I consider serviceable if not professional). It's just the texturing that holds me up. Here's the latest on the overlord, hopefully I can finish it off this week and put it in the Zerg chart.

  9. #1039

    Default Re: Unit Pictures

    In case you intend on drawing the Spear of Adun, I found a good profile of the ship:



    Now, where this thing stores all those Motherships and Carriers, I have no idea. Look how spindly it is! But it's an obvious homage to an Eldar Craftworld.
    Aaand sold.


    Be it through hallowed grounds or lands of sorrow
    The Forger's wake is bereft and fallow

    Is the residuum worth the cost of destruction and maiming;
    Or is the shaping a culling and exercise in taming?

    The road's goal is the Origin of Being
    But be wary through what thickets it winds.

  10. #1040

    Default Re: Unit Pictures

    Your model is nice, but try to keep in mind that the Roach is actually a slug that got armored - steroids and a lot of legs/theets, don't know if this can help you on dat ass of your roach

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