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Thread: Unit Pictures

  1. #361

    Default Re: Unit Pictures

    cry fowl
    fowl
    w

  2. #362

    Default Re: Unit Pictures

    Quote Originally Posted by Pr0nogo View Post
    SNIP
    Oh, well, at least he's not the only one.

    Also, its dangerous to go alone! Take this:


  3. #363

    Default Re: Unit Pictures

    Quote Originally Posted by Pr0nogo View Post



  4. #364

    Default Re: Unit Pictures

    What happened here... Haha, the thread is unrecognizable. :P

    So, this is a tiny bit out of date; it's still missing the Raven and Nydus Worm's head (which I'm still going back and forth on— do I include its body running off the edge of the image, have it fade out, or just cut it off at ground level), plus it still has that old messy SC2 carrier instead of my nice new shiny one. But, I figured you'd like to see it.

    It's 5200 by 7000 pixels.

    Here it is:



    So, any last-minute size changes or contradictory information? If not, this is pretty much it... At least until HotS invalidates half of it.
    Last edited by Robear; 10-27-2012 at 11:21 PM.

  5. #365

    Default Re: Unit Pictures

    *Slow clap*

    This is absolutely amazing Robear. Congratulations on a job amazingly well done.

    Damn this took a while to load! But you're only done for now. HotS is around the corner -- then you'll have LotV to look forward to.
    Aaand sold.


    Be it through hallowed grounds or lands of sorrow
    The Forger's wake is bereft and fallow

    Is the residuum worth the cost of destruction and maiming;
    Or is the shaping a culling and exercise in taming?

    The road's goal is the Origin of Being
    But be wary through what thickets it winds.

  6. #366

    Default Re: Unit Pictures

    Your Shuttle is kinda messy, too. :P

    Everything looks pretty spectacular and spot-on. Great job. Would you ever consider doing concept art or wallpapers/promotional art for fan campaigns or separate games?

  7. #367

    Default Re: Unit Pictures

    Heh. Would definitely like to see the SC2 Carrier prettied up, if you ever feel up to it. Other than that, great work! Can't wait to see it finished.

    Oh, and for a last-minute size change, can we get a larger image of the Valkyrie in the lower lineup? XD

  8. #368

    Default Re: Unit Pictures

    Quote Originally Posted by Quirel View Post
    Can we get a larger image of the Valkyrie in the lower lineup? XD


    No, it's too big, it's staying in the top section. :P

    Quote Originally Posted by Pr0nogo
    Your Shuttle is kinda messy, too. :P
    ...Damnit, you're right.

    Here's the new shuttle:



    The only problem is that now the scout and phoenix look like crap in comparison. I'll probably redo the scout too... BUT NO MORE AFTER THAT.

    The new carrier looks really boring compared to the old one, but, it was the right decision.


    Quote Originally Posted by Pr0nogo
    Would you ever consider doing concept art or wallpapers/promotional art for fan campaigns or separate games?
    Yeah, I would, though it's not a priority atm.
    Last edited by Robear; 10-29-2012 at 01:34 PM.

  9. #369

    Default Re: Unit Pictures

    Hence human sized zerglings here and dog sized here and so on.
    I dunno where you're getting human sized from. Even dog sized is only confirmed by shitty writing (twilight? Seriously, twilight?).

    I'm willing to believe that supercarriers like gantrithor can decimate terran fleets, but I don't think a single protoss fleet can handle the entire dominion, sorry. I'll go as far as in-game logic regarding the capabilities of units. So on average, a marine needs back up to handle a couple of zerglings unless he has stim packs or is lucky, hydralisks can bring down a battlecruiser (if it flies low, and is shoddily constructed; Ie. haphazard hull from a ground base in a battlezone), etc. Or you could assume that those dozen hydralisks are actually a horde of them up against a shitty BC that can't really elevate itself quickly enough, and that requiring only a dozen to bring down a BC is for balance purposes, relative to per unit ore/gas cost.

    And sure, granite chopper - but still, that book sucked, the writing was lazy. Sci fi went as far as 'oh, let's invent a granite chopper and give no description beyond that, durpy doo!'.

    So, this is a tiny bit out of date; it's still missing the Raven and Nydus Worm's head (which I'm still going back and forth on— do I include its body running off the edge of the image, have it fade out, or just cut it off at ground level), plus it still has that old messy SC2 carrier instead of my nice new shiny one. But, I figured you'd like to see it.
    Y'know, human intestines are 100 miles long when stretched out completely or whatever (or was it the circulatory system or brain... you get the point), so I'd presume the nydus worm goes by the same logic (make it coil up!).

    The only problem is that now the scout and phoenix look like crap in comparison. I'll probably redo the scout too... BUT NO MORE AFTER THAT.
    Ah jeeze, I'd hate that.
    Last edited by solidsamurai; 10-31-2012 at 10:31 PM.

  10. #370

    Default Re: Unit Pictures

    I only use in-game comparisons in terms of units that are similar in scale, for example, infantry to infantry, vehicles against vehicles, etc. Capital ships I do consider to be in their own category, however.

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