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Thread: Unit Pictures

  1. #341

    Default Re: Unit Pictures

    Quote Originally Posted by phazonjunkie View Post
    And yet during the SC1 vanilla's ending cinematic we see the Gantrithor, one of the largest, most advanced, & most powerful warships the Protoss ever built receiving massive structural damage from 2 piddling mutalisks, whereas in SC2's 'escape from mar sara' cinematic, we see the Hyperion, a clunky, outdated (even by Terran standards) frankenstein of a vessel showing obvious wear & tear plowing through a massive swarm of them while receiving little, if any structural damage.

    Precedent's already been set dude.
    One, Mutalisks were hitting the interior of the ship, not the exterior armor.

    Two, its magic acid that burns through shields.

    Three, Both ships weren't crippled from the attack. Tassadar was already on an intercept course and we don't even see the brunt of the Swarm around the Overmind. Half of the battle isn't shown since we don't see its shields.


    Which they've already shown they'll readily do whenever it suits the specific story their telling or their own notion of what's cool at the time.
    I know that. It irritates me.

    You realize the same universe which has zerglings tearing through armored marines like tissue paper & flinging them around like ragdolls also has unarmored, untrained dirt farmers holding off waves of them with little more than common farm implements?
    They had rocket launchers, flame throwers, and energy weapons.

    One, yes SotXn is crap, we all know that.

    Two, Zerg are biological. Variances between critters are to be expected.

    Or the same universe which has terran marines laying out hydralisks with one punch also has hydralisks swallowing marines whole in one gulp, like a double shot of burbon?
    Now, proof on this last one.

  2. #342
    Sarov's Avatar The Enforcer
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    Default Re: Unit Pictures

    Quote Originally Posted by Pr0nogo View Post
    I don't think I've ever come across a group of people who play Warhammer again and again and again, be it role-playing or otherwise.
    You could say that about any setting. It has nothing to do with Warhammer.

    I'm not defending Warhammer because I like it. I don't. When I say that the quality of a roleplay depends on the people involved and not solely on the setting, I am speaking from experience. It's the experience and creativity of the people participating or running the game that determines if the campaign is entertaining.

    Quote Originally Posted by solidsamurai View Post
    You don't. Just ranting is all.
    I'll be honest and say that you sounded condescending in your reply. Besides, a lot of the things you claimed could be replaced with something else.

    Do you want to know what most StarCraft roleplays sound like? "Is there any other reason why you are justifying liking StarCraft to the point of actually roleplaying - or because everyone wants to roleplay a Protoss Zealot and cry 'En Taro Adun', or be a Zerg and basically just tell the GM that you kill the first thing you see..."

    This is exactly what I mean by not to judging the roleplay on the setting but by the experience and imagination of the participants.

    "I seriously have no real grudge with LotR or Greyhawk or the Forgotten Realms, etc. It's just again, and again and again and jesus christ... how much of that shit can you get before it gives you a head ache?" Congratulations, you now have exactly how I feel about medieval fantasy. Oh, and the opinion of my pen and paper group.

    If you replace Warhammer 40k with any other setting or system that the GM is not familiar with, it would still be true.

    I could claim the reason that D&D groups are hard to find is because there are so many elitist assholes who don't give new players a chance and that is why people have to resort to obscure sites.

  3. #343

    Default Re: Unit Pictures

    Quote Originally Posted by Shadow Archon View Post
    One, Mutalisks were hitting the interior of the ship, not the exterior armor.

    Two, its magic acid that burns through shields.
    Magic acid? Don't they attack with glaive wurms? Or was it vast swarms of corrosive hell insects that explode on contact? Oh! I know it was.....

    and we don't even see the brunt of the Swarm around the Overmind.
    Um because they weren't around the Overmind? And it was in clear view in that cinematic.

    I know that. It irritates me.
    My point is that the lore is rife with such inconsistencies & contradictions. Raynor's being able to destroy Selendis purifier is a relatively minor one in comparison. If you can so readily pull something out of your ass to explain away the inconsistencies in the post I mentioned before, you can do just as well with this one, and have it make just as much sense.



    They had rocket launchers, flame throwers, and energy weapons.
    In very limited quantity. The brunt of the fighting was hand to hand

    One, yes SotXn is crap, we all know that.
    Irrelevant. Established part of official SC canon & must be treated as such.

    Two, Zerg are biological. Variances between critters are to be expected.
    Within reason



    Now, proof on this last one.
    It was in the 'Warpig's Comic, Issue 5 I think....
    Last edited by phazonjunkie; 10-22-2012 at 12:44 PM.

  4. #344

    Default Re: Unit Pictures

    Quote Originally Posted by phazonjunkie View Post
    Magic acid? Don't they attack with glaive wurms? Or was it vast swarms of corrosive hell insects that explode on contact? Oh! I know it was.....
    Glave Wurms are covered in magic acid. Just roll with it. It makes no sense otherwise.
    Um because they weren't around the Overmind? And it was in clear view in that cinematic.
    Uh, the Overmind was protected by a vast amount of Zerg. We just didn't see the battle because it takes place in-game.

    My point is that the lore is rife with such inconsistencies & contradictions. Raynor's being able to destroy Selendis purifier is a relatively minor one in comparison. If you can so readily pull something out of your ass to explain away the inconsistencies in the post I mentioned before, you can do just as well with this one, and have it make just as much sense.
    Uh, no. You can asspull with the Zerg due to the way they violate the laws of the universe with ease. Nothing can make the Hyperion deal out teratons out of its ass or the Protoss shields being weaker for no apparent reason.

    In very limited quantity. The brunt of the fighting was hand to hand
    Who says? It was a part, but nothing suggests which killed more. And don't bring up pitchforks, they were fighting with at least advanced forms of mining/farming equipment.

    Irrelevant. Established part of official SC canon & must be treated as such.
    Yes, but I'll take the short stories and the main game more seriously where entire military groups are taken out in short order.

    Within reason
    Not really. You have mutalisks near the size of AT-ATs and mutalisks near the size of Marines. They vary alot.

    It was in the 'Warpig's Comic, Issue 5 I think....
    Proof that that thing was a hydralisk? It could have just been an unkown strain, or like I said, a variation of Hydralisk.

  5. #345

    Default Re: Unit Pictures

    Hmmm, I think this thread needs more Robear drawings...
    Yes, that's right! That is indeed ME on the right.


    _______________________________________________

  6. #346

    Default Re: Unit Pictures

    Turalyon's right the blame for this rests soley with you Robear. This is what happens when you're late with those artwork updates!


    Quote Originally Posted by Shadow Archon View Post

    Uh, no. You can asspull with the Zerg due to the way they violate the laws of the universe with ease. Nothing can make the Hyperion deal out teratons out of its ass or the Protoss shields being weaker for no apparent reason.
    Sure it can! Just use your imagination (you seem to have a rather 'colorful' one)

    1. Remember that magic sentient crystal that Stetman was studying, the one that was creating energy out of nothing & boosting the Hyperion's redundant systems & augmenting the ships main power with it? I can think of several possibilities off the top of my head.

    2. EMP's..that is all

    3. The same logic that allows Ghosts like Nova or Kerrigan to be psionically more powerful than your average Protoss, even though the lore specifically indicates this shouldn't be possible.

    4. It isn't actually the Hyperion which destroys the Purifier, rather it's the rather sizable number of vikings with their long range anti-capital ship torpedoes which ultimately does it in after it's primary support mechanisms (3 nexii) were taken offline leaving it highly vulnerable. Modern history (as well as background lore & gameplay) all indicate that generally speaking, large numbers of appropriately equipped fighter craft are far more effective at sinking large warships than other warships.

    5. The same logic that allowed Earth to defeat the aliens in 'Independence Day' (from which that level quite obviously drew it's inspiration.

    6. Or that allows 12 or so hydralisks to be able to down a battlecruiser, despite everything we know about the range & penetrating power of their spines indicating this to be quite ludicrous (course you could make the argument that the zerg bred a special super hyper mega evolved strain of hydralisks equipped with ultra dense, monomolecular organic adamantium vibrospines coated with magic acid & capable of being propelled infinite distances @ hypersonic velocities; all for the express purpose of taking down capital ships, but in all honesty, how likely is that?)

    7. Or the same logic that allows banshee's to be able to maneuver in space despite the lore (as well as their design) specifically indicating them to be purely planetary craft confined soley to aerobic environments...


    Who says? It was a part, but nothing suggests which killed more. And don't bring up pitchforks, they were fighting with at least advanced forms of mining/farming equipment.
    IIRC, many of them were in fact, fighting with pitchforks. You could try to prove me wrong, but that would involve once again subjecting yourself to the atrocity that is SoXN. Are you really willing to go that far?


    Proof that that thing was a hydralisk? It could have just been an unkown strain, or like I said, a variation of Hydralisk.
    The soldier who got eaten specifically referred to it as a hydralisk, beyond that...http://en.wikipedia.org/wiki/Duck_test
    Last edited by phazonjunkie; 10-23-2012 at 08:37 AM.

  7. #347

    Default Re: Unit Pictures

    Quote Originally Posted by Turalyon View Post
    Hmmm, I think this thread needs more Robear drawings...
    Agreed.

  8. #348

    Default Re: Unit Pictures

    Quote Originally Posted by phazonjunkie View Post
    Quote Originally Posted by Shadow Archon View Post
    One, Mutalisks were hitting the interior of the ship, not the exterior armor.

    Two, its magic acid that burns through shields.
    Magic acid? Don't they attack with glaive wurms? Or was it vast swarms of corrosive hell insects that explode on contact? Oh! I know it was.....
    Um, why can't they have both attacks?

  9. #349
    Zoar's Avatar Junior Member
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    Default Re: Unit Pictures

    in the starcraft beta mutalisks used an acid attack rather than the glaive wurm attack and the pre-rendered cinematic was already complete by the time they changed it so they just left it in

  10. #350

    Default Re: Unit Pictures

    Quote Originally Posted by Zoar View Post
    in the starcraft beta mutalisks used an acid attack rather than the glaive wurm attack and the pre-rendered cinematic was already complete by the time they changed it so they just left it in
    Out! Out, foul Doylist!

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