Thing about Viking vs. Corruptor I think is that you don't need a lot of vikings to deal with what they have to deal with. They have long range, and deal tons of burst damage to armored targets. And they're fairly quick.But fair enough forcefields and colossus can be devastating to your army, sometimes a bit to devastating. It's exactly the same if you play terran, it's like you don't really want to get those vikings because they are bad vs ground but you sort of have to.
Corruptors on the other hand are very slow, and very short-range. So you need more of them because they're stalker-fodder. Vikings don't have to worry about stalkers because they're safely behind your army. And they can move away if need be. Corruptors aren't so lucky, but in compensation Corruptors have bulk. (They have one or two armor and I think... 75 more HP?) But they also cost a little more. So they're much more vulnerable and less likely to get the job done that you want them to, so you need more of them I think.
The corruptors main problem is that it's slow. Time and again, Brood War and Liberty have proven there is little to no place for slow air units. It defeats the entire point of being an air unit. Having a unit that can bypass terrain obstacles if they can barely move is hideously pointless. And for an air-to-air unit, which needs to hunt down it's enemies... even more so.
So the high-cost, and the lack of use even as an Air to Air unit just makes the corruptor incredibly worthless except for transforming them into Brood Lords. (Which is really the ONLY reason you ever see them, short of countering colossi). And Blizzard seems to want to chalk this up to Corruptors being boring because they're reactive units. But that's really not the case. Scourge in SC1 were reactive units, you only got them to deal with corsairs, science vessels and shuttles. They countered three units, they had no way of countering ground forces or affecting them in any way and yet they were way more exciting and interesting than corrupters are.
Because they were cheap, and they were fast, they did a role and they did it WELL. Corruptors are just too large an investment for what they are. I think if they traded some of that durability for a cost reduction (and then increased the cost of the Brood Lord to compensate), they'd seem a lot more desirable and useful.




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