Blizzard grandiosely stated that Starcraft 2 would be built from the ground up as an "eSports" game, it's clear that isn't so much the case.
Case and point:
http://www.joystiq.com/2011/06/22/le...llion-viewers/
League of Legends Championship Draws nearly 1.7 million viewers. What was the highest viewership of Starcraft 2 tournaments? I think Justin TV hit 80k or something?
It's clear that there is a tremendous amount of viewership out there, and DotA style gameplay isn't exactly the easiest to pick up. There's an untapped market that Blizzard can seriously deal with but I just feel Blizzard isn't doing much at all nowadays, they're starting to become the Activision type company, put as little work as possible into the game for the biggest outcome.
Starcraft 2 is clearly not built from the ground up as an eSports game. With all the power that is blizzard, why haven't they started their own tournaments? The Blizzard Championship. Nevermind MLG, these are amateurs, why doesn't Blizzard do a global tournament if they're really serious about eSports?
Throw in a TON of money into eSports, make Starcraft 2 Multiplayer pretty much free to play for everyone and get everyone to play Starcraft 2. Make money off tournaments, BlizzTV, huge industry sponsors and stuff like that.
Why aren't they ramping it up? Why is Starcraft 2 still such an eSports after thought? No clans, no tournaments, not even a proper chat room.
They were thinking of something much better than chat rooms, where is that? What happened to it? The currently excuse for chat rooms doesn't come close to original chat rooms.
Where is the daily eSports feed?
What Blizzard did was make a balanced RTS game, nothing more. They've cornered companies in Korea in eSports and lowered the eSports viewing quality by not putting in LAN.
What exactly has blizzard done to eSports that other companies haven't? Why don't they have weekly meetings with the top pro players about the current balance and put out podcasts about the state of the game? Why is it an amateur approach? Can you imagine if Dustin Browder and David Kim had week end 1 hour talks with Idra, JP, and all the other pro players in well moderated discussions for everyone to listen to? Why don't they have weekly stats outputs of win loss ratios to show everyone what they're doing?
Why do we have to go to sc2ranks.com to even look at our ranks? Why this site a Blizzard created site?
It's frustrating to see how much the Starcraft community has put up with Blizzard, and turned a blind eye to the fact that Blizzard has screwed the community from day one.
If it wasn't for the community, the huge amount of time that people spent helping market Starcraft 2 for free, this game would disappear in all of history as just another RTS game with a mediocre single player.
Has the Starcraft community grown by itself when Starcraft 2 came out? Yes, but is it still growing?
Just looking at the influx of new players on SCL, it seems like the starcraft 2 community is basically stagnating. Out of 20-30 friends who played day in day out since the beginning of Starcraft 2, only 1 still plays rarely.
I attribute the problems with SC2 with the following:
Lack of a community building tool
- Chat channels not really being chat channels
- 100 player limit on popular chat channels usually means no new people can join this community
- No clan support
- No natural tournament support
- No way to quickly arrange 2v2, 3v3, 4v4 with friends
xBox LIVE approach to community doesn't work
- consoles involve inviting real life friends over and having fun
- PC games are played alone, without a good community function, lonely people usually decide to do other things if they feel lonely
Battle.net 2.0 interface is incredibly stale and uninteresting
- Start panel you're greeted with basically nothing, a short news panel and an empty "broadcast" panel
- No natural essaying into eSports
- Dumbed down interface that failed to understand consumers are smart individuals
No LAN removes the abillity to play the game in LAN parties or introduce a friend to Starcraft who hasn't bought it
10GB installation for a mediocre single player
- Need to have the ability to spawn install
Apparent lack of Blizzard anything. Coming into the game, it feels you're already neglected to do anything. Blizzard doesn't seem to be responsible for anything.
Blizzard gives off the vibe that anyone whining about the game is simply that, whining, and doesn't listen to well articulated constructive criticisms. In other words, they give off the image that they're full of themselves.
At the end of the day, I feel they haven't done much after the release of Starcraft to really encourage people to get into the game. They've left this to the hardwork of fans, and gleamed themselves off this free marketing. It feels like they think they deserve this kind of reward and is now biting at anyone who criticizes them in any degree, and if you watch most of the interviews, the fans treat Blizzard like a dictator, nervously laughing at their every joke.
Blizzard needs to understand that it's the fans that keep them alive, and they need to have a more active role in the community.




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