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Thread: Planets we should explore in HotS

  1. #11

    Default Re: Planets we should explore in HotS

    Should go back to the original Korhal (The nuked planet). SC2 had an overload on floral planets mixed in with the shiny/blue stoney protoss places...and then char.


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  2. #12

    Default Re: Planets we should explore in HotS

    Quote Originally Posted by hyde View Post
    Should go back to the original Korhal (The nuked planet). SC2 had an overload on floral planets mixed in with the shiny/blue stoney protoss places...and then char.
    We did go back to Korhal - Media Blitz.
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  3. #13

    Default Re: Planets we should explore in HotS

    Quote Originally Posted by Drake Clawfang View Post
    We did go back to Korhal - Media Blitz.
    I think he meant the nuked out regions of it. I like the idea that not all of Korhal has been terraformed; there'd be large swathes of wasteland, but the main city and similar places would be more habitable.

  4. #14

    Default Re: Planets we should explore in HotS

    Quote Originally Posted by Muspelli View Post
    I think he meant the nuked out regions of it. I like the idea that not all of Korhal has been terraformed; there'd be large swathes of wasteland, but the main city and similar places would be more habitable.
    Unfortunately, I'm afraid that's not gonna happen, not only out of pure laziness, but out of lore excuses as well: Entire fortunes were utilized on rebuilding the planet.

    Meaning: Because Blizzard doesn't wanna waste time making deserts, Korhal > Coruscant.
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  5. #15
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    Default Re: Planets we should explore in HotS

    Quote Originally Posted by DeltaCadimus View Post
    Unfortunately, I'm afraid that's not gonna happen, not only out of pure laziness, but out of lore excuses as well: Entire fortunes were utilized on rebuilding the planet.

    Meaning: Because Blizzard doesn't wanna waste time making deserts, Korhal > Coruscant.
    Blizzard already made a desert tileset and it would be incredibly easy to adjust the lighting for it to make it unique to korhal.

  6. #16

    Default Re: Planets we should explore in HotS

    I can certainly picture Kerrigan attacking a secret Dominion base in the desert for a piece of technology, or to retrieve an important person for interrogation/infestation.

    But Blizzard has several planets to hit. What do you bet they'll hit Korhal? It might be the only planet with two tilesets then.
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  7. #17

    Default Re: Planets we should explore in HotS

    Quote Originally Posted by Kimera757 View Post
    I can certainly picture Kerrigan attacking a secret Dominion base in the desert for a piece of technology, or to retrieve an important person for interrogation/infestation.

    But Blizzard has several planets to hit. What do you bet they'll hit Korhal? It might be the only planet with two tilesets then.
    Each planet has more than 1 mission; The Char tileset in HotS' demonstration is not the same as the WoL one. It seems to be a swampy area of Char, and we've seen concept art for a forested area of Char.

    This hints (Just so we don't make the mistake of assuming something outright) at the possibility of different tilesets for different missions on the same planet, so we may very well see a tileset for a Korhalian desert. Look at the loading screen for Korhal and you will see that there are parts where the huge "city" doesn't go...So there may still be deserts. In fact, I'm sure there still are, seeing as how Earth doesn't just have cities and temperate climate everywhere.

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  8. #18

    Default Re: Planets we should explore in HotS

    Quote Originally Posted by Alex06 View Post
    Each planet has more than 1 mission; The Char tileset in HotS' demonstration is not the same as the WoL one. It seems to be a swampy area of Char, and we've seen concept art for a forested area of Char.
    That wasn't a swampy area, it was a cave the Zerg made swampy with their acid and toxins to make it a breeding ground. Not to mention the volcanic planet itself is far harsh to sustain a forest, so it's surely another planet.
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  9. #19

    Default Re: Planets we should explore in HotS

    Quote Originally Posted by DeltaCadimus View Post
    That wasn't a swampy area, it was a cave the Zerg made swampy with their acid and toxins to make it a breeding ground. Not to mention the volcanic planet itself is far harsh to sustain a forest, so it's surely another planet.
    Not by what Blizzard appears to be saying, though.
    And anyways, whether it's a cave or swampy area, it's still a different tileset than the original Char one, but still on Char. Keep in mind that Char caves look more like that one WoL mission with all the Heroes in Char's caverns, and that Zerg interiors are like the one in the final cinematic, so I could very well be right. Char supports life (Though Humans can't survive on Char without some kind of cooling system, and breathing the air is not suggested due to high concentrations of ash and Zerg spores) and it's been stated before in the lore that there is a swampy and/or forested area on Char. Heck, there are concepts for them, labeled as "Char", and the employees have been talking about a "Forest on Char".
    Last edited by Alex06; 06-24-2011 at 12:11 PM.

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  10. #20

    Default Re: Planets we should explore in HotS

    Quote Originally Posted by DeltaCadimus View Post
    Unfortunately, I'm afraid that's not gonna happen, not only out of pure laziness, but out of lore excuses as well: Entire fortunes were utilized on rebuilding the planet.

    Meaning: Because Blizzard doesn't wanna waste time making deserts, Korhal > Coruscant.
    Quote Originally Posted by SC2.com Korhal
    Vast fortunes have been lavished on the cleanup and rebuilding of Korhal IV, although portions of the irradiated desert have been left untouched in honor of those who died. The capital city of Augustgrad – named in honor of Arcturus’s grandfather Augustus – is crowned by Mengsk’s own imperial palace.
    I'm sure there's other sources that similarly list parts of Korhal as retaining the whole "wasteland theme" but I'm feeling lazy at the moment.

    What I'm more interested in is an actual, complete map of the Koprulu Sector - not just the major planets, but the minor ones too, along with their spatial relationship with each other. Though I'm sure it would soon become obsolete, what with Blizz's penchant for random retcons, but it would be a nice addition.
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