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Thread: Seemingly invulnerable combos.

  1. #61

    Default Re: Seemingly invulnerable combos.

    Quote Originally Posted by n00bonicPlague View Post
    orly? who?
    I enjoy the implication that I would remember

  2. #62

    Default Re: Seemingly invulnerable combos.

    Quote Originally Posted by chaossmurf View Post
    i enjoy the implication that i would remember
    ...
    ಠ_ಠ

  3. #63

    Default Re: Seemingly invulnerable combos.

    A maxed out battlecruiser line. They don't have plague or cloud anymore..

  4. #64

    Default Re: Seemingly invulnerable combos.

    Quote Originally Posted by Wankey View Post
    A maxed out battlecruiser line. They don't have plague or cloud anymore..
    nah, just a mind control that can be cast while invisible

  5. #65

    Default Re: Seemingly invulnerable combos.

    Wow what a narrow-minded view... Wont even comment on this one.
    Well, considering that Stalkers are Tier 1 while Lurkers are Tier 3, it is kinda difficult to use them as a direct counter. That is, you need some way to survive until you can get them.
    "When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C. S. Lewis

    "You simply cannot design a mechanic today to mimic the behaviour of a 10-year old mechanic that you removed because nearly nobody would like them today." - Norfindel, on the Macro Mechanics

    "We want to focus the player on making interesting choices and not just a bunch of different klicks." - Dustin Browder

    StarCraft 2 Beta Blog

  6. #66

    Default Re: Seemingly invulnerable combos.

    Yes, if you parasite one uberlisk, the rest will kill it, causing it to explode, creating a chain reaction of total doom for the rest of the map. It'll be worse than critical mass nukes.

  7. #67
    Amph's Avatar Junior Member
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    Jul 2009
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    Default Re: Seemingly invulnerable combos.

    Quote Originally Posted by Nicol Bolas View Post
    Well, considering that Stalkers are Tier 1 while Lurkers are Tier 3, it is kinda difficult to use them as a direct counter. That is, you need some way to survive until you can get them.
    aren't stalker tier 2?

  8. #68

    Default Re: Seemingly invulnerable combos.

    Quote Originally Posted by Nicol Bolas View Post
    Well, considering that Stalkers are Tier 1 while Lurkers are Tier 3, it is kinda difficult to use them as a direct counter. That is, you need some way to survive until you can get them.
    I know but that is obvious. And like I dont have many ways to survive till late game -.- and I just said counter, nothing more. Just like Zigurd told you mass Marines + Medivacs and all of you just said PSI STORM!!!!1111 and no one thought about that Marines are t1 units and HTs are t3 -.- plus they need Energy for Psi Storm.
    "Living for the Swarm!"

  9. #69

    Default Re: Seemingly invulnerable combos.

    aren't stalker tier 2?
    Unless you consider the Cybernetics Core to be Tier 2, no.

    Just like Zigurd told you mass Marines + Medivacs and all of you just said PSI STORM!!!!1111 and no one thought about that Marines are t1 units and HTs are t3 -.- plus they need Energy for Psi Storm.
    Medivacs are Tier 3 too (technically), though they are quicker to get than HTs with storm.
    "When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C. S. Lewis

    "You simply cannot design a mechanic today to mimic the behaviour of a 10-year old mechanic that you removed because nearly nobody would like them today." - Norfindel, on the Macro Mechanics

    "We want to focus the player on making interesting choices and not just a bunch of different klicks." - Dustin Browder

    StarCraft 2 Beta Blog

  10. #70
    Zigurd's Avatar Junior Member
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    May 2009
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    177

    Default Re: Seemingly invulnerable combos.

    Quote Originally Posted by Islandsnake View Post
    This is a horrible thread -...-
    Sigh, itīs supposed to be fun. Since you know... we canīt play the game yet.

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