08-30-2009, 07:48 PM
#31
The Mother of all Queens!
Thanks to Dynamik- for the signature!
08-30-2009, 07:57 PM
#32
It's confirmed in one of SCL's new Q&As, Thors and Ultralisks still can't be lifted.
08-30-2009, 08:14 PM
#33
lol, mass stalkers beats everything.
08-30-2009, 08:28 PM
#34
Except maybe nukes, and the Zerg can use Neural Parasite to get them to kill each other.
08-30-2009, 08:28 PM
#35
No they don't. Mass Stalkers + imba PC which allows a higher Stalker:Anything ratio than should ever be possible, as existed in BlizzCon 09, beats everything.
Stalkers are supposed to die to Marauders, Zerglings and Zealots. By Beta's end -- if not start -- that will be the case.
08-30-2009, 08:30 PM
#36
Sorry I jumped the gun, you're right. Let me correct myself.No they don't.
Mass stalkers + an observer beats everything.
08-30-2009, 08:38 PM
#37
yes how will you counter mass stalkers. seriously this unit annoys me as it is an all around unit obivously just he dragoon and hydras in sc1 but better with blink.
08-30-2009, 09:26 PM
#38
Um, attack them? Seems to me Zerglings and Banelings, especially with Baneling Bombs, ought to do the trick. Stakers don't (or shouldn't) do that much damage, and they're far from durable.how will you counter mass stalkers
For the Terrans, it's even easier. Marauders ought to be able to clean them up easily enough.
"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C. S. Lewis
"You simply cannot design a mechanic today to mimic the behaviour of a 10-year old mechanic that you removed because nearly nobody would like them today." - Norfindel, on the Macro Mechanics
"We want to focus the player on making interesting choices and not just a bunch of different klicks." - Dustin Browder
StarCraft 2 Beta Blog
08-30-2009, 10:00 PM
#39
200 population in high templars. Counter it. All with full energy.
08-30-2009, 10:07 PM
#40