EDIT - idea is imba, you can ignore if you want.
Dark Pylon
Cost: 200 Minerals
HP: 75/100
Energy: 200 (250 max)
Abilities:
Neutron Field - (150 Innitial Energy) - Creates a field that gathers 1 mineral from each mineral field per 1 or 2 energy. The field would be large enough to capture about half of your mineral fields. The ability doesn't stack.
Rejuvinate - (125 Energy) Completly heals (hp, energy, shield, effects) all units within a small area (almost psi storm sized). Can also target a single building. Dark Pylon loses its own shield.
Create Power Field - (100 Energy) Adds a power field and 8 psi to the Dark Pylon. It acts the same as a normal pylon, but if an ability is casted, this will be disabled, but can be reacivated later. Doesnt drain energy by the way.
(Edit: lets say its not disabled, just for the sake of it being used).
Blink - (Cooldown) It acts the same as the Stalkers Blink. It makes the Blink a more universal ability like cloak is to the terrans, and whats cool is it allows Dark Pylons that you were using previously for Neutron Field to go into combat.
I realise these abilities could be imbalenced, I just want an opinion on the idea, not the numbers or side effects.
EDIT: I edited a few thing. I nerfed Neutron field and rose DP's cost to 200.





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