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Thread: Thor Transportation [Opinions and Suggestions]

  1. #131

    Default Re: Thor Transportation [Opinions and Suggestions]

    Quote Originally Posted by Pandonetho View Post
    Doesn't mean its accurate. They had limited technology, and things they did in the cinematic videos didn't even make sense.

    Hell, I don't even know why they were fighting the Zerg in trenches in the BW intro, trenches would be completely useless against the Zerg.



    Uh, I'm sure you watched the SC:Ghost video, it's much more accurate than any cinematic from the game. Zerglings die to a couple of shots, and I'm pretty sure my eyes weren't lying when I saw that Terran force getting raped.


    Um, what?
    In the Ghost cinematic they die quickly to pretty intense focus fire, all of your instances of a Zerg not dying quickly enough were of a lone marine shooting a single Zerg who's even too damn terrified to hit the Zerg in the weak spots.

    And how exactly the technology limitations they had would force them not to portray things to the scale they wanted to? Even if they were doing the cinematics with hundred polygon models and crummy textures there's still no reason for them to make the Ultralisk any smaller than they wanted it to be.

    P.S. Perhaps they were fighting the Zerg in the trenches because that's what the colony defenses were, and they weren't originally meant to be used against the Zerg? Seems to me to be a pretty reasonable explanation.

  2. #132
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    Default Re: Thor Transportation [Opinions and Suggestions]

    Quote Originally Posted by Eligor View Post
    Actually, that's the only way I can see the Zerg being effective against any sort of Terran firepower on the battlefield.
    I'd vote more for redundant/distributed organs, after all, a lion can survive a heart-shot long enough to kill, so I see no reason an alien creature could get perforated by flechette rounds and hardly be slowed, the same for shrapnel. In fact, in a creature optimised for war, I can believe that just about anything but colander level perforation, or a direct impact with high-explosives would be lethal.

  3. #133
    Pandonetho's Avatar SC:L Addict
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    Default Re: Thor Transportation [Opinions and Suggestions]

    In the Ghost cinematic they die quickly to pretty intense focus fire, all of your instances of a Zerg not dying quickly enough were of a lone marine shooting a single Zerg who's even too damn terrified to hit the Zerg in the weak spots.
    Um, no they didn't. They died to a couple of shots. Did you see Captain Bok 1 shotting Zerglings with his handgun/magnum?

    And how exactly the technology limitations they had would force them not to portray things to the scale they wanted to? Even if they were doing the cinematics with hundred polygon models and crummy textures there's still no reason for them to make the Ultralisk any smaller than they wanted it to be.
    My point is, I'm pretty sure Blizzard themselves probably consider what they did 11 years ago to be trivial. A lot of things they did in those cinematics aren't even accurate to what scale the SC universe is in now.

  4. #134

    Default Re: Thor Transportation [Opinions and Suggestions]

    I think we may have gotten a little off-topic here... Can we get back to whether or not we should allow transport of the thor and how, and leave it at that discussion?

  5. #135

    Default Re: Thor Transportation [Opinions and Suggestions]

    Can we get back to whether or not we should allow transport of the thor and how, and leave it at that discussion?
    But that discussion is very simple.

    The Thor is a Terran ground unit. Clearly it should be able to be transported just like any other Terran ground unit. Ultralisks are bigger than Thors (in-game) and they can be transported both in Overlords (much smaller than an Ultralisk) and through Nydus Worms (which have mouth openings far too small for Ultralisks).

    The only "problem" is that it visually looks odd. Though really, if you're wondering how Thors can fit, you also have to wonder how two STs, which are clearly larger than a Dropship, can fit.
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  6. #136
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    Default Re: Thor Transportation [Opinions and Suggestions]

    Maybe we could limit the Dropship to infantry units, and create a sort of Carryall to move vehicles around.

  7. #137

    Default Re: Thor Transportation [Opinions and Suggestions]

    Maybe we could limit the Dropship to infantry units, and create a sort of Carryall to move vehicles around
    But that means introducing an entirely new unit for something as simple as “eye candy”... god I hate that phrase.


    Back with all gun's blazing.

  8. #138

    Default Re: Thor Transportation [Opinions and Suggestions]

    Quote Originally Posted by Zabimaru View Post
    But that means introducing an entirely new unit for something as simple as “eye candy”... god I hate that phrase.
    Though I woudln't mind a Carryall/Superdropship for SP.
    - You've seen StarCraft: First Contact -

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  9. #139

    Default Re: Thor Transportation [Opinions and Suggestions]

    Though I woudln't mind a Carryall/Superdropship for SP.
    That I'm totaly fine with.


    Back with all gun's blazing.

  10. #140
    TheEconomist's Avatar Lord of Economics
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    Default Re: Thor Transportation [Opinions and Suggestions]

    Quote Originally Posted by Santrega View Post
    If i'm not comparing them, why do I need evidence? :?
    I'm just asking if there is such evidence. I'm not trying to prompt you to find me some. I was just asking for it in case you had it. That being said, my last two posts were aimed at the person who said the Thor and the Colossus are about the same size.

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