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Thread: Patch 1.3.3 is now live!

  1. #31

    Default Re: Patch 1.3.3 is now live!

    I always assumed high level terran was quite taxing on the micro, given how good drops are, and how rewarding it is to continually stim and kite on several fronts, esp against P.

    .. i suppose, in terms of minimal micro you have to do in the average straightforward game, i could see how you'd think terran is easiest.
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  2. #32
    TheEconomist's Avatar Lord of Economics
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    Default Re: Patch 1.3.3 is now live!

    Maybe, maybe not. But, I've seen nothing even close to SCBW-style vulture/tank micro.



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  3. #33

    Default Re: Patch 1.3.3 is now live!

    kiting isnt that hard really, although I will admit TvZ is pretty hard micro-wise. But of course all races will be difficult to micro and everything at a top level, Im not saying anything is downright Easy to where a silver player can be 100% effective, Im just saying I personally feel Terran micro (target colossi with viking, EMP whole army and kite marauders) is easier than what Zerg or Protoss has to deal with everygame.

    Drops dont take much micro, because medivac heal is so damn strong. 4marauder drop will instantly take out 6 stalkers no problem, thats why its so vital that protoss mix in the proper number of zealot/stalker to deal with drops. Too little stalker, and the zeals get kited to death, too much stalker and few zealots and they cant deal DPS fast enough to kill the marauders. Target the Medivac, sure you'll win but you may lose 5-6 stalkers in the process. Thats why most top level protoss put DTs at the back of their base, because it forces a scan from the terran at least and bides time for your units to get there. How many times have we seen a simple drop (2 medivacs) take out a whole Protoss army? It happens more often than you think, I can count at least 2 times in NASL (artosis games, sloppy micro) but its very strong.

    Terran is hard in some ways; lategame is where it becomes kinda tricky on some levels, micro difficulty is much harder, but I still think as far as the easiest race to be safe against every build/cheese, and able to come back in any game even when down, Terran is the race.

    Like I said, Terran requires great patience, which the other races dont need as much (You can force the game to progress easier with P/Z).. That is where I struggle to play terran, If you want you can dictate how the game is played by just sitting behind bunker/tank/turret while you slowly take expos, and the opponent will eventually get frustrated and suicide his army, other races dont really have that option. Sit back as Protoss or Zerg and you will be punished greatly for it, they both require harassing.

    Which makes no sense in a way, since terran has the best harassing option arguably with medivac drops -_- Theres nothing I hate playing more than a terran who is patient AND aggressive with harassing; thats a deadly combo. MVP's style, and it clearly is effective.

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