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Thread: Sound improvements for HotS

  1. #21

    Default Re: Sound improvements for HotS

    Quote Originally Posted by Hav0x View Post
    Are you really taking what some random person who says they are a Blizzard employee on DA says as fact?
    Fact? No. Though I hope it's not true, I'm definitely not crossing out the possibility of it happening. Like Gradius said, the "recent" artwork pieces that we saw seems to be supporting this idea of char turning into a forest world.

  2. #22

    Default Re: Sound improvements for HotS

    No please Blizzard. Don't turn Zerg into flowers. They are genetically designed to be tools of destruction. They even destroy themselves when leaderless.

    I hope the Artifacts are not some Orcish horde bloodlust counter-agent or something, that has cleared the Zerg of their destructive appetites.

    Sigh.

  3. #23

    Default Re: Sound improvements for HotS

    I hope they are some kind anti-zerg singlemind though. I don't want the zerg to become good, but it would be pretty cool to have a strain of "flower" zergs. And then they slowly become assimilated again.'

    Yeah, I think that would be cool.

  4. #24

    Default Re: Sound improvements for HotS

    Zerg are going to get what happened to the WC3--->WoW Taurens. From savage badass beasts to hippies trying to be "in-tune" with nature.

    *cough* opening the way to Universe of Starcraft *cough*.


    Quote Originally Posted by dustinbrowder View Post
    You are very weird man. Have you no logic?
    And again you had to be pretty big noob about PC not to know about the change, I mean even the birds on the trees knew about it.

    ...Its like calling throwing stone an athletic competition. Get a grip man and don't write nonsense...
    Shot put anyone?

  5. #25

    Default Re: Sound improvements for HotS

    Quote Originally Posted by Hav0x View Post
    Are you really taking what some random person who says they are a Blizzard employee on DA says as fact?
    Phill Gonzo

    phillgonzo.deviantart.com
    Last edited by Wankey; 04-08-2011 at 09:20 PM.

  6. #26
    Member
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    Default Re: Sound improvements for HotS

    Where is everyone getting the idea that there's going to be a forested Char? Wankey's comment about that sounded like his own opinion, rather than what he gleaned from a Blizz employee.
    The only place for a hamshank is on the dinner plate!

    There's a reason why Edward Longshanks was an evil git in 'Braveheart'! Down with the shanks! All of them!


  7. #27

    Default Re: Sound improvements for HotS

    Why not a forested char? I said it before and I say it again.

    The artifact that destroys zerg DNA and whatnot?

  8. #28
    Duckyyy's Avatar Junior Member
    Join Date
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    78

    Default Re: Sound improvements for HotS

    Its sad to say....but theres a part of me that misses JB's instant negativety and made up facts towards threads like these

  9. #29
    TheEconomist's Avatar Lord of Economics
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    Default Re: Sound improvements for HotS

    Do you mean DB (DustinBrowder)?



    Rest In Peace, Old Friend.

  10. #30

    Default Re: Sound improvements for HotS

    Quote Originally Posted by TychusFindlay View Post
    Do you mean DB (DustinBrowder)?
    Did he get banned?

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