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Thread: One Account Per Real ID = No Smurfing

  1. #61

    Default Re: One Account Per Real ID = No Smurfing

    Quote Originally Posted by Dragoonx View Post
    Hmmm.

    So if I went to my friends house to play Starcraft 2, and punched in my Battle.net info to play online, I'd be restricted from doing so due to the Real ID being tied to that game.

    Thats kind of dissapointing =/ Seems almost archaic if you ask me.
    As explained before, it's much like the current system, SC can be installed on multiple computers, but the b.net access is truly the limiting factor. (This is obviously to our speculation which I see no reason for it to be wrong)

    Quote Originally Posted by Islandsnake View Post
    We should assume the new matchmaking system will be good, and work how it should since we don't exactly know the details of it yet.

    The more I think about this one ID thing the happier it makes me.

    Less retarded backstabbers in RT now.
    There is one SIGNIFICANT thing of importance that's been overlooked. It provides a TRUE concequence for hacking. If a person right now wants to log onto battle.net and hacks and gets his account banned, he makes a new one.. no big deal, no loss. At worst they pay for a new SC which will be low cost as the bundle is 15-19 dollars.

    There is some brilliance in the 1 account structure in terms of mitigating hacking.
    • People who are caught hacking are banned from ALL OF THEIR GAMES.. not just SC2
    • With the new focus on community that could be embraced, this is relatable to losing a facebook account. Some people put major value into this
    • The new tracking system that traces things like APM, minerals per second and whatnot have the ability to let the server itself find out issues with hackers by use of their "cloud data" mentality.
    • The reason people hack are varying.. but the fact that you have to have 10 or so games to place yourself into a league might alone be enough of a mitigating buffer to track hacker's statistics.
    • On regard of the new AMM system, it's obvious that the new system will involve something more than just the W/L ratio. Let's face it, a person who gets 10/0 won't be placed in pro unless they have pro abilities. I can't imagine them allowing something as simple as that being the only factor anymore if this is to be a true esport.
    • All these points are speculation as we have no proof from blizzard yet.
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  2. #62
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    Default Re: One Account Per Real ID = No Smurfing

    But if you have a master account with sub-IDs, you still lose all your other accounts if you hack on one of them.

    IE:

    Player A has the Battle.net account 1, with the sub-IDs 1a and 1b, and accounts for WoW+D3. If he hacks on the ID 1a, all his IDs are banned - good bye.

  3. #63

    Default Re: One Account Per Real ID = No Smurfing

    Well, if I remember correctly, hacking in WC3 that it was linked to your CD-key. Because in WC3, any account you make is linked to your CD-key. I had one of my accounts stolen and I emailed Blizzard and they sent me my password to gain control back. So with that said, any accounts in current blizz games have that feature. Whereby any account that is hacked on will ban the CD-key in general from online.

  4. #64

    Default Re: One Account Per Real ID = No Smurfing

    Quote Originally Posted by Nottoway View Post
    Well, if I remember correctly, hacking in WC3 that it was linked to your CD-key. Because in WC3, any account you make is linked to your CD-key. I had one of my accounts stolen and I emailed Blizzard and they sent me my password to gain control back. So with that said, any accounts in current blizz games have that feature. Whereby any account that is hacked on will ban the CD-key in general from online.
    Yes.. but the way it's evolved is that if you hack in SC2 and get banned.. you're D3 account will get banned as well, as well as ALL other games associated with the B.net account.
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  5. #65

    Default Re: One Account Per Real ID = No Smurfing

    Quote Originally Posted by Gifted View Post
    Yes.. but the way it's evolved is that if you hack in SC2 and get banned.. you're D3 account will get banned as well, as well as ALL other games associated with the B.net account.
    Not necessarily. They definitely have the capacity to do so, but when the question was asked specifically at blizzcon they seemed rather undecided on that matter.

    That being said, yeah it's definitely a good thing (as long as blizzard doesn't turn into bigbrother and the blizz-indentificator doesn't act like a GPS to locate you at all times ).

  6. #66

    Default Re: One Account Per Real ID = No Smurfing

    Quote Originally Posted by Hammy View Post
    Not necessarily. They definitely have the capacity to do so, but when the question was asked specifically at blizzcon they seemed rather undecided on that matter.

    That being said, yeah it's definitely a good thing (as long as blizzard doesn't turn into bigbrother and the blizz-indentificator doesn't act like a GPS to locate you at all times ).
    He said that if you are banned your battle.net account will be banned.

  7. #67

    Default Re: One Account Per Real ID = No Smurfing

    Having a person's Bnet ID (account) banned along with the SC2 account is a good way to keep continuing hackers out of their games. Previously, it was just a matter of getting a new CD-key. Now if your cd-key and bnet iD are banned, you also have to register a new email into bnet, as well as re-download all other games that you "didn't" hack on. Haha

  8. #68

    Default Re: One Account Per Real ID = No Smurfing

    Quote Originally Posted by Dragoonx View Post
    Hmmm.

    So if I went to my friends house to play Starcraft 2, and punched in my Battle.net info to play online, I'd be restricted from doing so due to the Real ID being tied to that game.

    Thats kind of dissapointing =/ Seems almost archaic if you ask me.
    No, no, no.

    It's just like it already is. You can go to your friends house and sign onto your Bnet account, on his computer, which has a different key registered than yours. However, your ACCOUNT is linked to YOUR CD key, so any rule breaking or otherwise bannable things you do while on your account, regardless of who's copy you're playing, will result in YOUR Bnet account and CD keys getting banned.

    It's like if you got on WC3 at your friends right now. You get on your name, but you're on his CD key. Regardless of that, if you hack and get caught, your WC3 CD key is banned, not his.


  9. #69
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    Default Re: One Account Per Real ID = No Smurfing

    Are you sure about that? I didn't think IDs were tied to CD-keys in WC3 (or in SC). I'm not saying you are wrong, just saying I didn't think they had implemented that yet.

  10. #70

    Default Re: One Account Per Real ID = No Smurfing

    Quote Originally Posted by FrozenArbiter View Post
    Are you sure about that? I didn't think IDs were tied to CD-keys in WC3 (or in SC). I'm not saying you are wrong, just saying I didn't think they had implemented that yet.
    Yeah, I'm pretty sure that both CD-keys would be banned in that scenario. Because 1, your account is hacking over Bnet. Thats the first offense, then you are playing your account via another cd-key. That Cd-key is then banned as well. I could be wrong, but I never hacked so I never had to deal with the dilemma.

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