You're right, of course -- the big problem here being that if the player is so good that this is worthwhile for him (as in, he's so sure he'll win all those games against level 1s that it's worth taking the time to DC from the others), he won't have an opportunity to show off that goodness in his stats. Unless, of course, he's prepared to shell out another $50 for the game to get another account, and then another $40 for the expansion, and then another $40 for the second expansion. And I just can't imagine someone who's genuinely good at the game not wanting to challenge themselves and have a real acc.
So this progressively becomes such an expensive hobby that... well... I doubt we'll see it in any but the extreme cases. And the few times it happens are no different than what you bring up in 2) -- there will also be cases of SC/WC3 players having a distinct edge even on day 1. It's unavoidable, but the damage done will become less and less significant as play goes on.
Simple solution: don't start the leagues on day 1. Start them on day 1 of month 2, or somesuch. By then stats will be sufficiently set in stone that obviously good players won't be up against obviously bad ones. And for those that aren't obviously good but still have an edge due to familiarity... well, I doubt that'll be enough. Of the newbies I'm sure we'll see lots of players with genuine potential (who will later compete in Silver and Gold), and they will overtake those that get by on familiarity alone pretty swiftly, I imagine.2) How will they stop players that really don't belong in the Practice League from joining there :S? I think it's a great idea to have it, I'm just worried about how they will stop that from happening (like, when it's released, any SC or WC3 player that joins the practice league is gonna be stomping everyone HARD).




(it does make it harder tho!)
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