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Thread: Supersonic SC2 Q&A

  1. #161

    Default Re: Supersonic SC2 Q&A

    Quote Originally Posted by flabortast View Post
    Phase Shift returned to the HT? That was the spell they had before it was changed to plasma surge(shield recharge) then it was changed to time bomb then back to Phase Shift? Phase Shift banishes a unit temporarily from battle.
    Yeah, an excellent contender for Psi Storm, right?

  2. #162

    Default Re: Supersonic SC2 Q&A

    Phase Shift is to use against large enemies, like Ultralisks, who aren't as affected by Psi Storm as smaller ones like Zerglings.

  3. #163

    Default Re: Supersonic SC2 Q&A

    Phase Shift is to use against large enemies, like Ultralisks, who aren't as affected by Psi Storm as smaller ones like Zerglings.
    God knows against that 800Hp ball of death, you need something more than a Psi Storm...
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  4. #164

    Default Re: Supersonic SC2 Q&A

    Quote Originally Posted by flabortast View Post
    Phase Shift returned to the HT? That was the spell they had before it was changed to plasma surge(shield recharge) then it was changed to time bomb then back to Phase Shift? Phase Shift banishes a unit temporarily from battle.
    Yeah, I know that, I just mean can the unit move while shifted? Can it cast spells?


    The Mother of all Queens!

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  5. #165

    Default Re: Supersonic SC2 Q&A

    Quote Originally Posted by Aldrius View Post
    Yeah, I know that, I just mean can the unit move while shifted? Can it cast spells?
    As far as I know, no! Since you cast that on it so it cant do anything, but you cant do anything to it either. Maybe it can move, but casting spells, I think not.
    "Living for the Swarm!"

  6. #166

    Default Re: Supersonic SC2 Q&A

    Quote Originally Posted by RamiZ View Post
    As far as I know, no! Since you cast that on it so it cant do anything, but you cant do anything to it either. Maybe it can move, but casting spells, I think not.
    Okay, well the movement thing is the main thing I'm wondering about.

    So to rephrase my question:

    Does Phase Shift prohibit movement?


    The Mother of all Queens!

    Thanks to Dynamik- for the signature!

  7. #167

    Default Re: Supersonic SC2 Q&A

    Quote Originally Posted by Nicol Bolas View Post
    God knows against that 800Hp ball of death, you need something more than a Psi Storm...
    Yeah... I prefer two psi storms.


    Great Q&A supersonic. It sounds like you got a lot of playtime in, I just hope you didn't neglect all of the other StarCraft stuff that weekend.


    I have one question, since almost everything I wondered about has been answered already.

    Do you feel that the Protoss air force is lacking without a smaller, buildable spellcaster/support unit, like the Arbiter, or do you think the Mothership adequately fills that role?
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  8. #168

    Default Re: Supersonic SC2 Q&A

    Quote Originally Posted by Zero View Post
    Yeah... I prefer two psi storms.


    Great Q&A supersonic. It sounds like you got a lot of playtime in, I just hope you didn't neglect all of the other StarCraft stuff that weekend.


    I have one question, since almost everything I wondered about has been answered already.

    Do you feel that the Protoss air force is lacking without a smaller, buildable spellcaster/support unit, like the Arbiter, or do you think the Mothership adequately fills that role?
    The Mothership fits is decently well, although being very slow and there only being 1 per player. You couldn't really tell a whole lot because later than 20min+ end game didn't really happen, but I don't think it's going to be as big of a loss as if it was still SC1, just because other races have gotten unit changes as well. But I could for sure see it being a problem when your opponent can build multiple and faster caster units (or just other units that you would need to counter with abilities from the Mothership), and your stuck with one big slow unit, also limiting your energy pool to one unit. (which the abilities aren't OP, as most of them were on the Arbiter in SC1, so I don't see much point).

    I wouldn't mind the Mothership being a semi close replication of the Arbiter, but I feel it still needs to be tweaked.
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