Do you feel like team games are more fun?
How do you think FFAs will be?
( sorry if this has already been answered)
08-24-2009, 08:28 PM
#81
Do you feel like team games are more fun?
How do you think FFAs will be?
( sorry if this has already been answered)
08-24-2009, 08:31 PM
#82
08-24-2009, 08:33 PM
#83
Have the Zerg aesthetics been updated much? For awhile I have always been hating the way the Zerg have looked, and they had been promising updates on them artistically. Did you notice much in that regard?
08-24-2009, 08:49 PM
#84
I think because of the different units and how come of them react to each other on a team ie Terran and Protoss units working together, that it will make team play even more of a co-ordinated game.
Free for alls will be just like SC1 imo, I didn't play them a whole in SC1 (mostly 1v1 and teams) but I think it comes down to who gets attacked less will win =P
Zerg looked fantastic imo. I think they looked the most like different than the other races and you really got that feel from them, I think mainly because of the creep and how the buildings an units look. I didn't have too many objections but I do think they still need a little more work, but they are shaping up very nicely.
08-24-2009, 08:53 PM
#85
I agree that the zerg are looking good now, though they did seem to blend in a bit too much with the Char tileset, but that may just be because I had not played on it enough (or with zerg too much) to spot everything immediately
08-24-2009, 08:59 PM
#86
From both having played and watched videos on the game, the game looks a like more crisp and clear when your actually playing it, even compared to the HD videos. Not to say that there wasn't time where I killed lots of Hellions quickly while micro focus firing on them with Stalkers, that I almost couldn't tell which ones were alive because of all the parts from the dead ones in the ground, but for the most part everything was pretty destiguishable. Even when a Thor had an animated death where it would stand for a good 2-3 seconds after being killed only to fall to the ground, you could easily tell it was dead w/o being fooled.
08-24-2009, 09:11 PM
#87
08-24-2009, 09:16 PM
#88
08-24-2009, 09:35 PM
#89
More general "I'm noob at playing SC" question about Immortals, I haven't found any detailed information, so...
How does playing with Immortals feel?
How strong they are(in differend situations)?
And, is there any effective tactics with the Immortals that you could try out or noticed? Or just, how do you use Immortals in general?
08-24-2009, 09:44 PM
#90
Immortals are very strong damage wise and defense wise, they are very hard counters for things like tanks and other hard hitting units. Harden shields takes any attack doing over 10 damage and reduces it to 10, so as it had 100 shield it takes at least 10 hits to get its shields down. But it's a ton more susceptible to units like Marines or Zerglings that have a lower damaging hit but attack faster.