if you guys read the comments - they removed alot of the maps due to choke point imbalances for Zerg. Some maps were moved because watch towers saw too much (like Lost Temple).
For the "1v1 2 slot map" reduction - they do not like Rush maps. They also said from here on, they will be making all "Rush maps" 4 slot maps.
They don't like matches that last too long or too short, or gimmick prone maps.
Just read the top paragraph; http://us.battle.net/sc2/en/blog/2356440#blog






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