View Poll Results: What proportion of Blizzcon attendees do you think keep track of SC2?

Voters
18. You may not vote on this poll
  • <25%

    6 33.33%
  • 25-50%

    10 55.56%
  • 50-75%

    1 5.56%
  • 75-100%

    1 5.56%
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Thread: Do Blizzcon Attendees Keep Track of SC2's Progress?

  1. #21

    Default Re: Do Blizzcon Attendees Keep Track of SC2's Progress?

    I'm still loving WoW, and the more they're making it casual, the better.

    I'm a hardcore player, but I don't need to spend 5 days a week grinding the same content over and over for the chance of a drop. I'm there to have fun with people I know, and the changes they made help that a lot (extending raid timer lockouts, token-based gear system to gear noobs and alts). And it's not like they're not adding hardcore content, the option's there if you want it.


    As for Blizzcon, I'm a fan of all series with WC being on the top of my list. I'm a bit SC fan too. I think Blizzcon will focus more on Diablo 3 and WoW's expansion this time around. Not to say SC2 isn't important, but being this close to beta we know a lot there is to know about the game other than singleplayer, and I don't know if they'll be showing a lot of that during Blizzcon considering we just got two vids and a wealth of info from the fansite summit. Battle.net 2.0 will probably be the big news of SC2.

  2. #22

    Default Re: Do Blizzcon Attendees Keep Track of SC2's Progress?

    That and the fact it's World of Casual Craft now, you don't even have to run raids to get raid gear =S you can run dead easy heroics for 3 hours and get the same gear people in raids work 8+ hours for, work in World of Warcraft now goes unrewarded, not like now it was back in the day... (I played WoW for 3 years and I just quit with this newest patch because of this issue).
    Translation: WHHHHHHAAAAAAAAAAA!!!!!!
    "When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C. S. Lewis

    "You simply cannot design a mechanic today to mimic the behaviour of a 10-year old mechanic that you removed because nearly nobody would like them today." - Norfindel, on the Macro Mechanics

    "We want to focus the player on making interesting choices and not just a bunch of different klicks." - Dustin Browder

    StarCraft 2 Beta Blog

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