After becoming miffed that Terrans are basically untouchable once they bunker up, I set myself upon finding a way to attack Terrans early. Regular 4 Warp Gate rushes have largely been utter failures (except for when Terrans fast-expand). So I was left with the earliest warp-gate timing attack that Protoss have: K4G. Yeah, this is an all-in, but like with all other all-ins, that label becomes subjective if you manage to do any damage. I also believe that nobody would be crazy enough to do this on the ladder, giving you a metagame advantage.
So here are some replays against random terrans from custom games:
vs Diamond
vs Master
vs Platinum
Same as the regular K4G vs. Protoss, but you'll want to build your other 2 warp gates in a proxy location, and watch out for getting your probe or pylon killed. This build depends on you keeping your pylon location in the terrans' base a secret. If he finds it, then you've got to build enough pylons so that he can't kill them all in time. For some reason none of the players I played had the idea of sending a bunch of workers to attack the one pylon, so building more than one pylon is probably best. My execution is less than optimal, but I've only done this 3 times (of which I've won all, but still :P).




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