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Thread: Discussion / Speculate the potential nerfs that are coming for Terran

  1. #71

    Default Re: Discussion / Speculate the potential nerfs that are coming for Terran

    Quote Originally Posted by Wankey View Post
    Not viable. They're probably gonna do it for patch 1.3, i believe Dustin Browder already mentioned looking into putting that in the game.
    I don't understand; what exactly is not viable about setting unburrow to E? Regardless of what they do in future patches, you can very easily, very simply resolve the issue now. And if you're just gonna wait until patch 1.3 because you're too lazy to fix it yourself, it obviously isn't an issue worth complaining about.

  2. #72

    Default Re: Discussion / Speculate the potential nerfs that are coming for Terran

    i ahvnt checked it out, but i would assume they mean that burrow and unburrow are currently always bound to the same hotkey; you cant set them to different ones.
    I am an enthusiast of good strategy games, sc2Esports and rollplay, although i dont really play anything atm.
    I work an internship at a government agency this fall, and have a good time at it.
    I'm being more social, active and honest lately. in all forums.

    Hi.

  3. #73
    TheEconomist's Avatar Lord of Economics
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    Default Re: Discussion / Speculate the potential nerfs that are coming for Terran

    I guess it's my SCBW habit but I prefer toggleables like seige mode and burrow to be the same key. Makes it less likely I'll mess up in a combat situation.

  4. #74

    Default Re: Discussion / Speculate the potential nerfs that are coming for Terran

    Quote Originally Posted by Todie View Post
    i ahvnt checked it out, but i would assume they mean that burrow and unburrow are currently always bound to the same hotkey; you cant set them to different ones.
    But, they aren't.

    I mean, I did.

    So, you can.

    *cough*

  5. #75

    Default Re: Discussion / Speculate the potential nerfs that are coming for Terran

    are burrowed and unburrowed units ever available in the same subroup though? else it doestn matter much.

    personally i dont care either.
    I am an enthusiast of good strategy games, sc2Esports and rollplay, although i dont really play anything atm.
    I work an internship at a government agency this fall, and have a good time at it.
    I'm being more social, active and honest lately. in all forums.

    Hi.

  6. #76

    Default Re: Discussion / Speculate the potential nerfs that are coming for Terran

    I think I'm going to rage if Stim pack is seriously changed from 140 seconds to 170 seconds. It's already hard enough rushing Protoss at the 5-6 minute mark. There's really not many options available if they intend to rush you as well. The Stim pack is pretty much required since Blizzard loves ramps and Sentry block can pretty much "GG" your rush/game.

    What is needed is the firebat. I'm getting really sick of insane all-in Zergling rushes/baneling busts. The timing for Hellions beats/matches baneling busts, but an all in Zergling swarm usually beats the timing for hellions+blue flames. This can be circumvented if you go scout and see this + Wall off...
    But then isn't the "Walled off turtling Terran" essentially what everyone is complaining about?
    But Blizzard is essentially encouraging this. I've tried the "Compact base" with depots covering the mineral lines and strategic bunkers. It's trivial to do so unless you get zealot rushed or realize you're gonna be rushed hard by lings/zealots. So you fend that off...in mere minutes Stalkers/Banelings will be in and your defense will be tied into your economy. GG. So I always "Wall off" because it seems Blizzard's infamous line is at work

    "Working as intended"


    Quote Originally Posted by dustinbrowder View Post
    You are very weird man. Have you no logic?
    And again you had to be pretty big noob about PC not to know about the change, I mean even the birds on the trees knew about it.

    ...Its like calling throwing stone an athletic competition. Get a grip man and don't write nonsense...
    Shot put anyone?

  7. #77

    Default Re: Discussion / Speculate the potential nerfs that are coming for Terran

    Yeah, you should pretty much always wall off vs. Zerg. Frankly, I'm getting sick and tired of rushing a Terran and killing their whole army, only to have them roll me with a stupid mmm timing push.

    But hey, my own personal experiences shouldn't really be entered into balance discussions. I'm just mad.

    I find it funny that you say "It's already hard enough rushing Protoss as it is." You realize you don't actually have to rush a toss, right? If you had said something along the lines of "It's hard enough to hold off rushes as it is," I'd think that perhaps you'd have a point. You don't actually have to rush a Protoss to win, though. Perhaps you have to deny them a third base, and prevent them from getting khydarin amulet, but a 30 second increase isn't going to make much difference there.

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