08-17-2009, 01:27 AM
#131
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08-17-2009, 01:29 AM
#132
What was the most difficult unit for them to get right?
08-17-2009, 01:30 AM
#133
Well guys. All good things...
(1:29:47 AM) Jack Doe: Wife and kids are on the way home
(1:30:22 AM) Jack Doe: Tell everyone thanks for the entertainment, hope I was helpful. Try not to make this too public.
Adding:
(1:32:49 AM) Jack Doe: So my new "public name" is Jack Doe? You know how queer that sounds? I'll see you later, going to fetch a damn pail of water before they get home
(1:32:51 AM) Jack Doe: Night everyone. Blizzard still loves you from the inside, believe it.
Last edited by Gifted; 08-17-2009 at 01:34 AM. Reason: Added red text to make sure it wasn't overlooked.
Please be aware of the SC:L Posting Rules and Guidelines.
If I were you, I'd look at these links. You might even follow or like them or something...
StarCraft: Legacy: Like us on Facebook - Follow us on Twitter - Subscribe to our Youtube channel
Legacy Observer: Watch live on Twitch.tv - Like on Facebook - Follow on Twitter - Subscribe to Youtube Channel
08-17-2009, 01:31 AM
#134
I'll write him an email of appreciation from you guys if you want to post final notes for him
Please be aware of the SC:L Posting Rules and Guidelines.
If I were you, I'd look at these links. You might even follow or like them or something...
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08-17-2009, 01:32 AM
#135
I think we are all very lucky to talk to mr anonymous blizzard team member.
08-17-2009, 01:33 AM
#136
Last edited by Neon; 08-17-2009 at 01:35 AM.
08-17-2009, 01:36 AM
#137
Do you guys (all the employees in general) get much of a chance to really even mess with the editor, or are design changes and new builds too common to make it worthwhile? I'm referring to the "UMS" maps not the "Melee" maps, mind you.
Karune's already mentioned a "Paintball tag" esque map, I'm just curious if these kinds of toyings are very common.
Oh, perhaps you can answer this one (likely not for obvious reasons), but are the game maps capable of being developed through an SVN repository system? For collaboration's sake, this would be killer. Hah.![]()
We endorse the LAN in Starcraft 2 Please. Petition to Blizzard Entertainment.
http://www.petitiononline.com/LANSC2/petition.html
LANHAMMER: 252,778
252,778 against the removal of LAN in StarCraft 2!
IGN's Article Regarding The Petition Reaching 55,000, "...eliminating LAN play reduces choice"
08-17-2009, 01:41 AM
#138
As a said a few pages back, this was really unexpected, but greatly appreciated.
08-17-2009, 01:41 AM
#139
08-17-2009, 01:43 AM
#140
Hah, oh well, back to work it is then.
Thanks for letting us in on this opportunity Gifted, and thank you John Doe for taking the time out to dish out the goods.
Answering a bunch of questions and not revealing anything show-stopping. Golden.
As the beta unrolls, Blizzard aught to consider having more fansite chats with the SC2 staff, could be fun.![]()
We endorse the LAN in Starcraft 2 Please. Petition to Blizzard Entertainment.
http://www.petitiononline.com/LANSC2/petition.html
LANHAMMER: 252,778
252,778 against the removal of LAN in StarCraft 2!
IGN's Article Regarding The Petition Reaching 55,000, "...eliminating LAN play reduces choice"