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Thread: StarCraft 2 unit models close-up with detailed history

  1. #11
    Gradius's Avatar SC:L Addict
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    Apr 2009
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    Default Re: StarCraft 2 unit models close-up with detailed history

    Tassadar is the best model there.

  2. #12

    Default Re: StarCraft 2 unit models close-up with detailed history

    What about this little bit of info:

    Quote Originally Posted by NAstyJ
    an unbelievable upgrade to the queen in starcraft1. Though what i dont understand is, the queen in starcraft 1 could fly!? isnt it a bit of a devolution for it to be a slow land creature now? Though ofcourse it makes more sense and practical
    Quote Originally Posted by Phillgonzo
    Hooooooooooooo man, I can't talk about this until the next expansion comes out
    Queen mutations?
    KCCO

  3. #13

    Default Re: StarCraft 2 unit models close-up with detailed history

    Haha yeah I saw his gallery a while back. Really cool to see the dev team's thought process in designing these models

  4. #14
    dustinbrowder's Avatar Banned
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    Default Re: StarCraft 2 unit models close-up with detailed history

    wow this is great

  5. #15

    Default Re: StarCraft 2 unit models close-up with detailed history

    It would be truly awesome, if one of the dev's would make a sped-up step-by-step video about the creation of these models in 3D.

    There's actually a plugin for 3DSmax, that allows you to import SC2 models ( From the MPQ files ), into the program.


    Stand and deliver, that my hamster might have a better look at you.

  6. #16

    Default Re: StarCraft 2 unit models close-up with detailed history

    Mad props for posting this link here. Great read and passtime for me while sitting at work twiddling my thumbs. It replaced Day[9] and Husky for a few hours. =)
    TheOlderGamers.com Starcraft 2 Clan

  7. #17

    Default Re: StarCraft 2 unit models close-up with detailed history

    Quote Originally Posted by Dropsonic View Post
    It would be truly awesome, if one of the dev's would make a sped-up step-by-step video about the creation of these models in 3D.

    There's actually a plugin for 3DSmax, that allows you to import SC2 models ( From the MPQ files ), into the program.
    Which one? More info on this, please? Would serve as awesome reference.
    - You've seen StarCraft: First Contact -

    - Now, prepare for the Final Metamorphosis -


  8. #18

    Default Re: StarCraft 2 unit models close-up with detailed history

    Very interesting indeed!

    It seems Mr--Jack was the one who influenced how the new lurker looked, although I don't really like how the translation turned out. And likewise, I really liked the original Thor and wondered why they changed it. Apparently it was too detail for the midget spawn it finalized as!

  9. #19

    Default Re: StarCraft 2 unit models close-up with detailed history

    Quote Originally Posted by Freespace View Post
    Which one? More info on this, please? Would serve as awesome reference.
    Here you go :

    http://www.sc2mapster.com/assets/m3-...lugin-3ds-max/


    Stand and deliver, that my hamster might have a better look at you.

  10. #20

    Default Re: StarCraft 2 unit models close-up with detailed history

    Quote Originally Posted by Carsickness View Post
    What about this little bit of info:
    (quote removed.)

    Queen mutations?
    Sounds interesting!

    Kudos to Arkceangel for the Terran avatar and sig!

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