
Originally Posted by
FanaticTemplar
I assume you're speaking strictly of coincidences - I generally have a problem with contradictory or irrational things, like how the UPL/UED was supposedly monitoring the Koprulu Sector, or how they learned of the Second Overmind (or even the first) but knew nothing about Kerrigan or Raynor.
As far as coincidences, I think I accept them more readily when they're sequences, like the Overmind/Mengsk examples we've discussed. In those cases, an unusual coincidence occurred which allowed the situation to progress to the next state, and then an opportunity arose there, and so forth, such that they're more a sequence of events to my mind. What I don't tolerate are when I have difficulty finding some credible logical connection behind the evnts.
Take the Xel'Naga Artefact, for example. It's largely an unoriginal reuse of the Shakuras Temple, which I hated already at the time. Now, the Shakuras Temple, while narratively appears conveniently as the Zerg are arriving on Shakuras, in the context of the setting, the Dark Templar settled Shakuras centuries ago because of it. So the events are linked - Shakuras is the Dark Templar homeworld because the Temple is there, the Zerg come to Shakuras because they were following the Aiur Protoss, who came because it was the Dark Templar homeworld. So while it may all be narratively convenient, it proceeds logically.
The Xel'Naga Artefact however can not be explained by anything other than narrative convenience. Sure, finding one piece of the Artefact during the storyline could have been an acceptable coincidence, but five? It's already incredibly unlikely that you should happen upon one of those Artefact fragments, but again, interesting stories are built around unlikely events. However, that same event has to reoccur four other times, for no connected reason. You know, they could have given some technobabble excuse for this, that the fragments resonate with each other or something, giving a way to find the others, but they didn't. Somehow Moebius managed to find all these artefact fragments scattered across the Koprulu Sector in a matter of weeks.
Same goes for the Tal'darim, incidentally. As far as I know, that group was created by Ulrezaj in the four years between the Great Wars, when did they come across those fragments and decide to start worshipping them? Again, we could have had some excuse in that the Tal'darim found the complete Artefact and chose to scatter it themselves, then all the Terrans would need to do was track the Tal'darim to find the various fragments. But that can't be the reason, since one of the vfragments was buried in Mar Sara. That planet's been a Terran colony since before the Tal'darim existed, they never would have hidden a fragment there, and there was no sign of Tal'darim there guarding the fragment either.
Possibly the most ludicrous is the one on the Xel'Naga Worldship. The Terrans found the Worldship by searching for the Artefact fragment. That's like discovering Australia because you were looking for a marble you'd lost somewhere on Earth. How do they even go about something like scanning deep space? Space is ridiculously vast. Being able to find it makes us wonder how they could have spent so many years unaware of the Protoss. If they can find a Worldship in deep space in an uninhabited quadrant of the Koprulu Sector (or is Sigma Quadrant even part of the Koprulu Sector) it's kind of difficult to imagine them never finding Aiur or any other Protoss world throughout the many years the Terrans have lived in the Sector, secret though its location may be.
Another example would be the Psi Disrupter. But that part is largely contradiction. We are told that Arcturus Mengsk searched for the Psi Disrupter but was never able to find it, but the UED spot it by just flying by. How does something like that happen? Not even going into how there's no reasonable basis for its functioning at all. Then there's the fact that even though it is clearly available modern Terran technology, nobody ever rebuilds one.