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Thread: Zerg midgame boost

  1. #21

    Default Re: Zerg midgame boost

    Quote Originally Posted by Norfindel View Post
    In fact, the Zerg main buildings continue to spawn Larva while they're morphing.
    Of course, but when they finish morphing you get one Larva or something like that, but the production rate is still the same.
    "Living for the Swarm!"

  2. #22

    Default Re: Zerg midgame boost

    That would make hydralisks spawned in pairs like a different unit. That will have some serious balance issues.

  3. #23
    Member
    Join Date
    May 2009
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    4,102

    Default Re: Zerg midgame boost

    So what about allowing Lairs and Hives have extra Larva on the field (say 4 and 5)?

  4. #24

    Default Re: Zerg midgame boost

    Quote Originally Posted by MattII View Post
    So what about allowing Lairs and Hives have extra Larva on the field (say 4 and 5)?
    But then what is the point of current Queen's Ability? Queen is much cheaper then upgrade for Hive or Lair. I dont really see the problem at all in Current Zerg tree.
    "Living for the Swarm!"

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