
Originally Posted by
Blazur
I think the biggest point of contention is why is Blizz investing time revisiting the art of solid looking units (the Zealot) when so many other units are less desirable (Thor, Carrier). But realistically art is such a subjective subject, and what might look good to one person could look corny to another. So in the end they'll work on whatever they're not happy with. Something tells me they have plenty of time to finess the visuals while waiting for the back-end to catch up.
Also, I think it's naive to assume the art team has no say on the overall aesthetics of B.NET. Granted they may not know a thing about programming, but depending on their expertise they could offer a unique perspective on how user-friendly the UI could be, and how it could be made aesthetically more appealing without worrying about the nuts and bolts.