The thing with Toxic Creep (as mentioned in my original post) is that it lasts for quite some time (5 minutes being quite a lot in a StarCraft game). So all you need to do is lay it down in an area you want to keep the enemy out of (that could be a chokepoint, or a potential expansion). You absolutely don't need to bring the Infestor in direct contact with the enemy for toxic creep to be useful, in fact, in my mind most of the uses involved laying it down before the enemy troops arrived to the place, of course if you want to contaminate the ground beneath the feet of the workers and make their life hell sneaking the Infestor in could be quite a challenege, but one with significant rewards.
P.S. Infest by the way would slightly outrange all static defenses, so the Infestor may cast it from a safe distance.





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