01-16-2011, 06:25 PM
#41
01-16-2011, 06:48 PM
#42
01-16-2011, 10:38 PM
#43
That is so wrong. Starcraft cinematics happened on different worlds. Most of these things depicted places like Antioch Prime or whatever. Planets or worlds, vast different environments that required a subtext in order for people to understand that this sin't just another place on one world, it's a completely different world or sector of space.
Again, it shows how little the Blizzard crew know how to build games now and just copy whatever it was that they did 10 years ago for "nostalgia" sake.
01-17-2011, 01:22 AM
#44
Wow, you bitch about everything, don't you Wankey? It served a minor purpose and that was to give a brief interruption before the cinematic starts. It's called dramatization and at the very worst its pointless. I don't see how you can really even care about it, to be honest.
Rest In Peace, Old Friend.
01-17-2011, 04:34 PM
#45
Wow, a lot of you guys seem to be trying pretty hard to find ways to hate this game
01-17-2011, 05:13 PM
#46
You were a terran magistrate/executor. Mar Sara just got burned by an Alien Force. Suddenly there's Xenomorphs all over the place. At the same time, hell there's a civil war basically going on. You got "F'ed" on numerous times.
Getting arrested by the Confed's, then getting stabbed by Mengsk. It climaxes at Mengsk and keeps you sort of on your toes throughout the whole game.
SC2?
Help glasses girl, then get high via a protoss drug and go on a vision quest...then top it all off with a loophole on stealing the Odin+Bringing Tychus into Dominion space...slipping past Mengsk's lesh/collar on Tychus all at the same time.
Then having tea with the Prince and making a brave heart speech on a volcanic world that brings it to rain. The Climax was surviving a made wave of Zerg forces and using a piece of rock. The only "twist" or "Turn" in the game (Tychus being a pawn) was spoiled by the introduction cinematic.
Yeah, I agree completely. Remember in SC1? When kerrigan got screwed over and you were "Witnessesing" it while it happened?
Or when you were playing as Kerrigan's cerebrate in Brood War, killing Fenix/Duke/Etc.
SC2 takes a stepback wards on video game story telling and uses way too many cinematics. I don't even think there was one cinematic with any seriously suspenseful or shocking moments.
I don't think a good game takes "multiple" plays to finally get good.
IF anything, that's a sign of a poorly made game.
To elaborate - SC2 was trying to do 2 things at once. A traditional Blizzard RTS and then a "Mass Effect CHOOSE YOUR OWN ADVENTURE!" thing. But they couldn't focus and thus some of the best moments/cinematics in the game REQUIRE a second play (Like putting down Infested Ariel Hanson).
But NO single "gameplay" is good enough on it's own, it has to rely on playing all the missions and possibilities. Not to mention the "tough choices" in SC2 were bit of a joke.
Anyone who owns the MAKING OF DVD, go watch key storyline cinematics (especially the last few) with Commentary ON.
For those of you who do not have it, the story and key sequences lack a unified idea and are a product of multiple homages and "wants". This is due to a large team working on the cinematics/writing and they all had their own ideas.
01-17-2011, 07:20 PM
#47
@hyde: You're talking about something completely different. I'm talking about giving the game a chance without the expectations I had the first time through. In fact, I had already played the alternate missions before this playthrough which I just mentioned. Also, I'm adjusting to the changes in tone and atmosphere from SC1 to SC2
Last edited by TheEconomist; 01-17-2011 at 07:26 PM.
Rest In Peace, Old Friend.
01-24-2011, 01:24 PM
#48
I had another thought when I went toplay SC I multiplayer. The battle.net interface didn't look futuristic. Perhpas things were developed a bit farther than I would like in SCII, because it sort off took away that factor of being in space and traveling by conventional (maybe not the right word) machinery that humans were able to develop. I don't know how to put into words what I'm feeling but I like the less-advanced technology of the Terran, it also made a better contrast to the Protoss's advanced technology.
01-24-2011, 08:16 PM
#49
Just the other day, I was thinking how much more badass that moon-like landscape with a view of a planet was than the relatively empty black space that is in the background now. In fact, that image has been the focus my nostalgia whenever I got the urge to get back into SCBW.
That being said, SC2 UI >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> SC UI
I'm only talking about that image here.
Rest In Peace, Old Friend.
01-25-2011, 07:50 AM
#50