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Thread: Strategy Help

  1. #1

    Default Strategy Help

    Hi Guys, Destinee here again for a 2nd Post!

    I need help with strategies to win Solo/Team matches.
    For Terran i heard of the Marine/Marauder combo
    For Zerg i heard of the Speedling/BaneBuster combo
    For protoss, mass Voidies

    I am afraid to use them, and most of my league matches are bargained (I asked them not to kill me and farm achieves instead) Therefore with my lovely crappy score. Nuff said.

    Anyone mind telling me the strategies likely to work in bronze and noob friendly?
    I HATE microing (But its okay to tell me to do so, I accept it)
    I appreciate all your advice and NO FLAMING ME T.T

    I already have a notch against them which is having the brain to come online and ask for help. Dont ask me to go youtube. My parents banned that website cos i watched too much Hitler. Soz.


    Chao!

    Destinee
    Singy Friend

  2. #2

    Default Re: Strategy Help

    For all races try to expand when it's safe. Can't really give you a set time to expand unless you want a specific fast expo build. But if you feel safe and can handle attacks then expo. Then remember to upgrade weapons and armor at a reasonable time into the game. Like if it's going to be a long game or you're aiming for a long game then work in some upgrades here and there. Since you mention you don't really like microing then i guess you don't really like dropping opponents. Spread out some buildings around your base to be aware of drops.

    Add medivacs to your terran strat. Think about whether you wanna get more marines earlier or more marauders earlier to decide when to get combat shield/concussive/stim. Remember that you can switch add-ons. E.g. rax with reactor to get lots of marines then you decide you want lots of medivacs then you can just lift off the barracks and let the starport have the reactor.

    Zerg strat is pretty good. Get up to lair tech to get speed boost on banelings. And be sure to upgrade the faster attack speed on spawning pool for zerglings since you're going zergling/baneling. Get a few extra queens i guess for anti-air. Consider whether you want spire/hydralisk den if you see opponent has a lot of air units. Again upgrades focus on melee attack and armor upgrades. And since you're going ling/baneling late game unit to use would be ultralisk.

    There's no non-micro strat for toss though. Don't do mass voidrays if you don't like micro. They're quite fragile and you need to keep them alive. Plus it leaves you weak for early pushes. For team games they're good but you need to have an agreement for your partner(s) to protect you until you get a lot of them up. As toss you need at least 2 bases up and do high templar, colossus or 6 warpgate. Or you can do a 4 warpgate all in on 1 base and if it doesn't work you'll be at a big disadvantage. Your pick i guess for a toss strat.
    Last edited by JackhammerIV; 01-13-2011 at 07:51 AM.

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