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Thread: Making Infested Terrans like Kerrigan

  1. #21
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    Default Re: Making Infested Terrans like Kerrigan

    I like the idea, how else are we gonna play zerg in a future SC MMO?
    One of heros I created for the hero contest was based around this concept.

    The zerg swarm should have more than enough terran DNA to start on creating true Assimilated zerg terrans. Though there the matter wither Kerrigan would consider creating more intelligent infested terrans that could revival her in power. (Kerrigan's third consort?)

  2. #22
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    Default Re: Making Infested Terrans like Kerrigan

    Quote Originally Posted by ArcherofAiur View Post
    What are you basing all of that on?
    The fact that, to date at least, there have only been two ITs with psi-power (Kerrigan and Ethan Stewart), which means its either not possible to reverse evolve psi power, or if it is, Kerrigan just isn't bothered about doing it. Either way, it's not going to happen.

  3. #23

    Default Re: Making Infested Terrans like Kerrigan

    Quote Originally Posted by MattII View Post
    The fact that, to date at least, there have only been two ITs with psi-power (Kerrigan and Ethan Stewart), which means its either not possible to reverse evolve psi power, or if it is, Kerrigan just isn't bothered about doing it. Either way, it's not going to happen.
    This is kinda lore so its wierd to argue about this in the first place. I mean Metzen could do whatever he wants with it. And just because something hasnt been done yet doesnt mean its not possible.

    But anyway the idea would be that assimilated terran are kerrigans recent experiment to harness terran psychic potential. As a prototype species these assimilated terran cant control their powers and are driven mad after a time period (timed life).
    Last edited by ArcherofAiur; 08-07-2009 at 07:46 PM.

  4. #24
    Raisk's Avatar Junior Member
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    Default Re: Making Infested Terrans like Kerrigan

    Playing into that lore, ie. that Kerrigan is collecting humans to harness terran psychic potential, wouldn't it actually make the current infestor lore make sense as well? Kerrigan is going to need thousands of terrans for these experiments, and the failures are shipped off in infestors to the frontlines. Failures because they have a timed life, but are more stable than in SC1, thus use guns instead of self-sacrifice. Once again I'll say, I'm all for infested terrans, with guns, popping out of eggs. The new IT unit is actually one of my favourites among the Zerg arsenal.

    And if Metzen can do anything with lore as you say, refer that to the infestor lore as well.

  5. #25
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    Default Re: Making Infested Terrans like Kerrigan

    Uh, the SC IT were 'deliberately' explosive, that wasn't an accident.

  6. #26
    Raisk's Avatar Junior Member
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    Default Re: Making Infested Terrans like Kerrigan

    Okay, but that's irrelevent since we have Banelings now, which basically do what ITs did in SC1. Also irrelevent since in SC2 they're obviously not.

    EDIT: Although.. it would be kinda cool if they did explode on death, they would have to last their entire timed life and then they'd just splatter. Overlap slightly with the Baneling though.
    Last edited by Raisk; 08-09-2009 at 04:30 AM.

  7. #27

    Default Re: Making Infested Terrans like Kerrigan

    Several posters have brought up infestation abilities that make zerg unit grow out of Protoss buildings.The problem is that it doesnt make sense to have a spell that converts pylons into large zerg creatures.

    In creating a Infestation mechanic we cant approach it from a completly lore standpoint (only infests marines) or a completly gameplay standpoint (makes infested zerg and protoss). We have to strike a middle ground. For instance we want to promote gameplay that has the infestor casting infestation on a building. But we also want to adhere to lore that forbids infested protoss and zerg.

    So ask yourself what would infestation look like on a protoss archetecture. It looks like this


    In the foreground there is a small creature in the forground gaurding some eggs. So perhaps infestation on protoss buildings could result in small tiny swarms of insects. Perhaps, infested protoss buildings make Razor Swarm since this was removed from the Queen. You can have small little creatures that hatch from eggs on infested protoss buildings.


    Imagine the irony of using infested marines against terran and movable psi storms against protoss
    Last edited by ArcherofAiur; 08-09-2009 at 03:13 PM.

  8. #28

    Default Re: Making Infested Terrans like Kerrigan

    Why not have the Infestor create a growth on any type of structure, which deals damage per second to it, as well as emit poison/toxic vapor around it that only damages biological units? Doesn't disable the structure, only damages it and units around it.

    That's a type of Infestation, no?


    -Psi
    >>You Must Construct Additional Pylons<<

  9. #29

    Default Re: Making Infested Terrans like Kerrigan

    I said it multiple times. Just bath the buildings/units into something that consumes them to grow new Zerg organisms. In the case of the Terrans, the guys themselves can be the Zerg organisms, while the others would be just the new organism's "food".

  10. #30
    Maul's Avatar Member
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    Default Re: Making Infested Terrans like Kerrigan

    Quote Originally Posted by ArcherofAiur View Post
    In SC:BW you see some units in certain matchups that arnt used in other match ups. Just because a unit isnt used in a certain matchup doesnt mean that the race is disadvantaged.
    That's somewhat true, I think some units are more effective against certain races than others, but never useless. I know what you're saying but I find it would be too hard for them to balance these units and it would be just as easy to make them as useless as in SC1. However, the way they have them spawned corrects this, even if it doesn't make sense how they're spawned.

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