Heh. Yeah, I know. Took me a looong time to find names for my version of the tech tree that I liked. Might I suggest changing "Fleet Command" to "Fleet Headquarters" as to further distance it from the ubiquitous Terran Command Center?
And, no, I haven't played enough Tiberium Sun to realize that. Oh well; at least you've cleared that up.
Anyway, heres two more vehicular designs:
===
UED Hunter
Main Battle Hover-Tank
Life: 125
Armor: 1
Type: Armored
Modifiers: Ground, Mechanical, Hover
Movement: Fast
Sight: 10
Heavy Coilgun
Targets: Ground
Damage: 1 (x60)
Splash: Yes (Linear)
Reload: 30
Max Range: 8
Min Range: N/A
Minerals: 150
Vespene: 125
Supply: 2
Trained At: Assembler
Prerequisites: Repair Bay, AI Control
Restock: 50
Description:The Hunter isn't so much of a Tank as much as a Tank-killer. Its sophisticated AI takes full advantage of its primary weapon, a wickedly powerful gaussian accelerator, to breach the toughest defenses with disconcerting ease. be its prey be protected by shields, armor, or flesh, it tears through all with equal abandon, usually penetrating right through and striking the target behind.
Swift, maneuverable, and merciless, a mere handful of these monsters can decimate an entire column of targets much larger than itself with little difficulty.
Upgrades:Vehicle Armor
Researched At: Logistics Center
Effect: +1 Armor
===
UED Bowman
Multi-Role Combat Walker
Life: 150
Armor: 1
Type: Armored
Modifiers: Ground, Mechanical
Movement: Normal
Sight: 8
Pulse Autocannons
Targets: Ground
Damage: 15
Splash: No
Reload: 22
Max Range: 7
Min Range: N/A
AA Missiles
Targets: Air
Damage: 5 + 5 vs Armored (x4)
Splash: No (Yes - 2 Hex Radius)
Reload: 20
Max Range: 6 (8)
Min Range: N/A
Minerals: 125
Vespene: 75
Supply: 2
Trained At: Assembler
Prerequisites: Repair Bay, Cryogenic Storage
Restock: 40
Description:The Koprulu Exiles were not the only ones to reverse-engineer designs when the UED invaded in 2501. While the Dominion has since copied the Directorate designs for the Medic and Valkyrie Missile Frigate, Directorate technicians became enthralled with the design of the versatile Kel-Morian Goliath.
Already an enduring design, the expeditionary force up-rated a number of captured Goliath walkers with weapons they had brought from Earth, turning the already-formidable mech into a deadly weapons platform. The design variant was so successful, it became something of a symbol of UED power in the region before the expeditionary fleet was ultimately defeated.
Although all of the physical models were lost along with the expeditionary fleet, the designs nevertheless made their way back to Earth, where Directorate Research and Development once again overhauled the design. Rebuilt with advanced Directorate construction techniques and armed with even more sophisticated weaponry, the new design--christen the "Bowman" for its anti-air capabilities--adds a versatile element to the Directorate's forces, efficiently gunning down a wide range of targets in numerous situations.
(Yeah. Its basically the Goliath from the UED Victory Report cinematic. Figured I might as well give it a name).
Upgrades:Vehicle Armor
Researched At: Logistics Center
Effect: +1 Armor
Directed Energy Weapons
Researched At: Logistics Center
Effect: +1 Damage (Pulse Autocannon)
Ballistics Weapons
Researched At: Logistics Center
Effect: +2 Damage (AA Missiles)
Charon Boosters
Researched At: Repair Bay
Effect: +2 to AA Missile Range
Flak Missiles
Researched At: Repair Bay
Effect: Adds Splash to AA Missiles (2 Hex Radius)