depends on what you upgraded. Personally I never upgraded siege tanks and didn't have the slowing device, but had BC torpedoes, awsome fully upped vikings, and other good anti-air ups, so I beat it...
Type: Posts; User: Rogueleader89
depends on what you upgraded. Personally I never upgraded siege tanks and didn't have the slowing device, but had BC torpedoes, awsome fully upped vikings, and other good anti-air ups, so I beat it...
Ugh... I just did completed everything on brutal without learning about the secret mission....... and it took me way too long already to finish the last campaign mission... really needs to be a way...
I voted strategy because it is the final product, the reason you learn and get better at everything else on this list (except good manner of course), but really this is an odd poll. You absolutely...
Don't care about any achievement we have seen currently; that being said, I will of course unlock portraits through the natural course of the game (and switch to those simply for looking different...
Well the map editor still works, we can talk about custom maps and build orders (plenty of build order testers out there).
just a quick thought here, played this a bit before the beta ended. Disable resource trading, makes the game ridiculously easy if people figure out they can just send one or two people all of their...
Has to do with timings as well. Do you grab one expo as you start your first gateway and another before cybercore allowing a slow build up of gas? Or do you grab them both simultaneously allowing a...
Still no response from my opponent here, and yeah disconnects and server issues are bad right now... Not sure I would get 3 games without dropping even if I had an opponent to play against.
The closest thing i have ever found to this is making a single weapon with multiple effects. Effects are what the weapons really are (animations, the inner workings, damage), a weapon can have as...
Well sent a message to my opponent yesterday, still awaiting a response. Pity the friend list had to be changed just before this tournament.
the current ladder system is the same as the old, just some new name changes is all. Blizzard simply said people were confused whether copper or bronze was higher, diamond will be the same as last...
Yep, this is the case. I would hazard a guess that blizzard decided to not make usernames unique, while at the same time removing identifiers; thus preventing any way of adding outside of the above...
That post is from last night and thus refers to last night. Would be shocked if we didn't get a patch here momentarily.
Sounds doable, are you thinking singleplayer or multiplayer (personally I'd think 4 player multiplayer, but you do have longer times between map switches then)? Hrm.. I would actually look into this...
Yeah, protoss don't need this, pheonixes are great with graviton already (they may not be able to hit structures, but it just doesn't matter, they are amazing support for ground armies and decent...
banelings also rip zlots to shreds, might not be ready for the initial rush, but they are sure a great counter attack waiting to happen (especially if the protoss player FEs)
Ah I suppose I can give it another shot here (and hopefully do better this time :P)
Rogueleader
Platinum (pre-patch 13)
Protoss
EDIT: Updated username, haven't done placement matches yet so...
As long as the map editor remains usable (and i don't see why it wouldn't) I'm fine with this, hope we get some nice large bnet changes and map publishing before it comes back up in july.
They answered this a long time ago.. I believe the answer was something like "There is no unit model/animations outside of what you saw in the video", so maybe we'll get that (unlikely though),...
It also effects possible responses to reaper harass and forge expand builds (especially the health decrease). Not a big fan of it personally, but we'll see how it plays out.
http://forums.battle.net/thread.html?topicId=23094049316&postId=246999546978&sid=5000#14
Patch notes ^
Small changes, don't care for the forge build time increase.. but at least that pesky...
As a protoss player I have the most trouble against a midgame hydra/roach push or good early game use of baneling/zergling (banelings slaughter zlots and can easily allow the zerg player to contain...
Just a thought, but has anyone tried hunter seeker missiles against void rays? Large AoE damage is always nice against air and you are likely to have a raven or two sitting around for point defense...
Only if we ignore the fact that they have 10 range to a void ray's 7(and thus can be microed until void rays get the speed upgrade as they are the same speed before that point) and can be constructed...
Your friend could always contact blizzard and request a change of server, they have done it before.