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Type: Posts; User: Turalyon

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    Re: The Last of Us 2

    Oh yes, well, like "ambiguous endings", there are good and bad examples of this. Case in point, the first TLOU invokes this quite well, whereas the TLOU2 is wanting.



    Yeah, but that's kinda...
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    Re: The Last of Us 2

    One can replace "zombies/zombie" in the above quote with literally anything else and it still won't make it any less than a sweeping generalisation. Try harder, dude.



    And yet...



    ... is...
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    Re: The Last of Us 2

    The plotting/narrative structure is definitely part of the issue. Much of the plot points are actually fine, it's just how they're structured/placed. Joel's death is the inciting incident but it's...
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    Re: The Last of Us 2

    Most of the "controversy" is about a specific plot element (ie: the death of a particular character) and the usual accusations of "agenda driven media" what with the representation of "minorities"...
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    Re: The Last of Us 2

    I don't think it's an anti-violence stance they're peddling, just that the death and killing of any enemy aside from the "infected" is supposed to have meaning/consequence. They telegraph this by...
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    The Last of Us 2

    **POTENTIAL SPOILERS - though there aren't specific ones in this first post.


    Yeah, I know, whoever still cares about this has probably talked about it somewhere else and this forum is deader...
  7. Re: Blizzard posted a summary of the Starcraft plot

    ^ Well, given that my suggestion essentially nullifies the need for the "UED" (or rather more precisely referred to as "Earth/Greater Terran presence") to spy on the K-sector Terrans because they...
  8. Re: Blizzard posted a summary of the Starcraft plot

    I'll take that as an approval of the idea? The Terrans need to be scaled up big time in order to pose any challenge to the Protoss and Zerg or to "realistically" maintain a three-way for any period...
  9. Re: Blizzard posted a summary of the Starcraft plot

    Just cos we're spitballing here, how about the idea of doing away with K-sector Terrans altogether - just have the UED and the K-sector Terran factions just be a part/faction of the UED? Or, if you...
  10. Re: Blizzard posted a summary of the Starcraft plot

    Your condescension is appreciated! :D
  11. Re: Blizzard posted a summary of the Starcraft plot

    These two statements don't correlate. If WC1/2 had nothing to them (being "fairly vague and mysterious" as you say), then Wc3 didn't "completely reimagine" anything. The Wc1/2 "story" was nothing...
  12. Re: Blizzard posted a summary of the Starcraft plot

    My Warcraft lore is sketchy but from what I could tell, the Warcraft2 manual only described Sargeras as a "Daemonlord" but not as an actual Daemon (where it does so for Kil'Jaden). Since this can be...
  13. Re: Blizzard posted a summary of the Starcraft plot

    You'd think a recap wouldn't contradict itself within a few paragraphs but there you go...

    The Xel'Naga were only ever necessary as background material and should've remained that way.
  14. Re: Blizzard posted a summary of the Starcraft plot

    But the recap regarding the distant past seems inconsistent within itself. It describes the cycle requiring purity of form and essence and that Amon wants to stop the cycle only to then say Amon gave...
  15. Re: Blizzard posted a summary of the Starcraft plot

    I wonder why the Xel'Naga just went into hibernation after dealing with Amon. They got trashed by nascent Zerg and just decide it's a good idea to leave them alone to ravage the galaxy (and...
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    Re: What Are You Watching?

    Ooh, Dark is on my list, too! Been waiting for the last season so I can watch it one go.

    Spartacus is fricking awesome! All hail Batiatus! Man, I'd love to see a "swear off" between him,...
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    Re: Vikings and Ravens

    Yeah well, I was responding to the context of your original post and questioning whether you really need to know the gameplay functions of the units to write your fanfiction. The short answer is no. ...
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    Re: Vikings and Ravens

    Yeah, but your fanfiction is the reference to the source in and of itself already. All I was trying to say was that you don't necessarily need the details and minutiae of the gameplay to do that...
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    Re: Vikings and Ravens

    ^ Hmm, makes me wonder why you'd even want to know the gameply aspects of the units are then. It's not really all that important. There's always going to be "ludonarrative dissonance" when you're...
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    Re: Vikings and Ravens

    Banshees (kinda like helicopters with missile pods) are dedicated Terran air-to-ground units in Sc2. Roaches can't attack air units as well, so yeah...

    In LotV, there is the Liberator (kinda like...
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    Re: Vikings and Ravens

    Goliaths were just as goofy as the Dragoons. It wasn't just pathing but due to the unit size being different when mobile or stationary. It was smaller when moving but larger when still, so when you...
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    Re: Vikings and Ravens

    I forgot about the Hellion/Hellbat transformation thing! It's of a similar "ridiculousness" as the Viking transformation imo.

    And yes, whilst I acknowledge that identifying something as being...
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    Re: Vikings and Ravens

    Is this a question about their place/value in lore and story or about how they function as a gameplay element? Either way, I can only speak for my own experience.

    As for lore, the Viking seems...
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    Re: What Are You Watching?

    That is sad. There was supposed to be a difference between "representation" and "pandering", but these days, they're kinda synonymous.
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    Re: Command & Conquer Remastered released!

    "Is that camera still running?" *BANG*

    Good times. How's the nostalgia holding up?

    The sequels to both of these games are probably more memorable for most people but I've always enjoyed the...
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