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    Re: Campaign Portraits

    On the first iterations of the Heroes model, Tassadar lacked the maroon "eyebrow".

    http://pre00.deviantart.net/efec/th/pre/i/2014/077/4/3/tassadar__savior_of_the_templar_by_mr__jack-d7apzit.jpg...
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    Re: Campaign Portraits

    I must say all of these portraits are great. I wish they would use GNA's Aldaris. I just wish Fenix was colored differently, even if it was described as war paint.
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    Re: Remastered Campaign Art

    Yea, flipping the Zerg around was kind of heartbreaking. Proves how far they will go to impose themes or emotions over preexisting content.
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    Re: Remastered Campaign Art

    Some misses, but there are some that I really like.

    All the scenic views are quite nice. My favorite being Zerg campaign desert and secret location. The Zerg briefing room also looks great.
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    Re: Remastered Campaign Art

    On one of the remaster interviews Blizzard talks about the "improvements" to the audio quality, and one of the employees confirms that they indeed rerecorded everything.
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    Re: StarCraft & Atmosphere

    It was very hard for me to believe that Raynor was a washed out hero with few resources; and, at the same time, powerful enough to host an army to be feared by Mengsk's political agenda. I mean the...
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    Re: What Are You Reading?

    Read the Cyber Effect by Mary Iken a couple of months ago. Thought it was a good book, though some things were taken out of context.
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    Re: StarCraft & Atmosphere

    Maybe she just lied to Artanis and Zeratul. However, whether the Overmind could control her or not was irrelevant. Either way the Overmind was an obstacle for her independence and control of the...
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    Re: StarCraft & Atmosphere

    Well they were not brainstorming in any different way to how they are coming up with concepts right now. The difference is that the focus has changed from nerdy and epic to nerdy, epic,...
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    Re: Daily Funny YouTube Videos

    _RSkt8fcvrg

    Quite goofy, but good comedy.
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    Sticky: Re: StarCraft II Artwork Thread

    Kinda harsh to say the game was unsuccesfull when it has been around for 10 years, IMO. It was the 5th most played game (in game bars) in South Korea as of 2015 IIRC.
    ...
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    Re: StarCraft & Atmosphere

    For me it felt orchestrated. LotV Zeratul is a complete different character to the WoL or HotS counterpart, and he was almost written as a "just die" role. When he dusted out into the wind, my...
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    Re: What Are You Reading?

    Well, good to know you enjoyed the night. Oh, the wonders of technology.

    Damn, I love that calls are mostly free in my country, otherwise I would get bills for lengthy 1-2 hour calls every two...
  14. Thread: sc:r video

    by The_Blade
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    Re: sc:r video

    Drakolobo, portraits are indeed different. My focus point right now is on copy paste armies.

    http://img.52miji.com/52miji/2015/03/21/320b30d923c928ea.jpg...
  15. Thread: sc:r video

    by The_Blade
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    Re: sc:r video

    I'm rather questioning the clone-like physical appearance of the Protoss army, and why it doesn't translate into their leaders or highest skilled warriors.

    I understand the Conclave order is...
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    Re: What Are You Reading?

    I'm glad that most of us have posted pictures here; and I can say I find most of you visually attractive (full homo).

    Eco you look very similar to Freespace back in the day! (Quite similar glare)...
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    Re: StarCraft & Atmosphere

    The atmosphere in general was also quite "empty", per say. Not like SC2, where the clutter leads to nowhere (like Turalyon said).

    Dialogues and texts were the only source for story at the time....
  18. Thread: sc:r video

    by The_Blade
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    Re: sc:r video

    This is the core of the jest. I do agree with you. To some extent the Khala is preserved throughout the galaxy and the dictum of the high ranking Protoss echoes into the rather average population....
  19. Thread: sc:r video

    by The_Blade
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    Re: sc:r video

    I feel like they did this in WoL and HotS, holding to a clone narrative of sorts. Then they found out that factions needed to have different artwork to create a sense of division in LotV, but...
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    Re: StarCraft: Legacy's history

    YKZlcgOzi_E
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    Re: What makes a good story?

    I have to agree that Novelty is important, but I'd like to argue against Novelty being a "goodness" factor. The contribution of Novelty is not towards storytelling but rather sinks in as motivation...
  22. Re: Woah, did the forum just lose months and months worth of content?

    Server had issues. Former backup of the site was uploaded. LoA fixed that.

    Sorry part of your thread was lost.
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    Re: Brutal Difficulty

    Well, not exactly. Many hard achievements are trivial, but some really need you to play in a sub-optimal way or at your best. This increases the difficulty of some missions even beyond Brutal. Do not...
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    Re: Brutal Difficulty

    There's a hidden timer in that mission. There's no way to fight the Voidlings (calling them this because it's despicable). They will overrun you at 30-45 game minutes, depending on the competence of...
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    Re: Unit Pictures

    Congratulations again, mate. I am just half through the manual, but this is my favorite SC book so far.

    I really liked the Arbiter and Defiler updates.

    What was the most challenging part?
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