Amnesia: The dark descent
http://en.wikipedia.org/wiki/Amnesia:_The_Dark_Descent
Anyone else played it? I finished the game tonight and it was pretty good! Even more so considering that it was made by only 5 guys. It was pretty scary too. It didn't freak me out as much as Dead Space but close to it. Overall, if you're looking for a good horror game to play, check this one out!
Re: Amnesia: The dark descent
I don't get the appeal of horror games - they're scary! D:
Re: Amnesia: The dark descent
Quote:
Originally Posted by
GRUNT
I don't get the appeal of horror games - they're scary! D:
Yeah but they always have a mystery that you need to solve and this is usually what keeps me going!
Re: Amnesia: The dark descent
Playing it now, very fun, and scarier than Deadspace imo (although I never beat it.) The fear in Deadspace is tempered by the heft of table-saw guns. Running and hiding scares me more than fighting.
Also, Amnesia is extremely Lovecraftian. I've stopped playing mid-level several times just because I wanted to go reread my Lovecraft stories.
One of the best reviews I've seen for Amnesia:http://www.escapistmagazine.com/vide...e-Dark-Descent
Re: Amnesia: The dark descent
Speaking of Lovecraft, I started playing Call of Cthulhu: Dark corners of the earth right after finishing Amnesia lol. I highly suggest this one as well. The graphics are a bit dated since it was released in 2005 but the game is good anyways.
Re: Amnesia: The dark descent
Played it. Not a fan of the helpless, and running around crazy puzzles. I cant even slam a broomstick at them damn Jericho-type monsters.
Made me want something like that game in a low budget movie once. Forgot the title. The puzzles and scenarios were quick and deadly in that movie. Situational of the sort.
Re: Amnesia: The dark descent
Quote:
Originally Posted by
sandwich_bird
Speaking of Lovecraft, I started playing Call of Cthulhu: Dark corners of the earth right after finishing Amnesia lol. I highly suggest this one as well. The graphics are a bit dated since it was released in 2005 but the game is good anyways.
That was a GREAT game.
Also, it was a game that was almost finished in 1999-2000 but then scrapped. Bethesda picked it up, finished it, and released it. So, basically, it's a 2000 game :D
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I'm really amazed by the dearth of genuinely scary quality games out there. That review summed it up perfectly: horror games and action games are, in most cases, the complete antithesis to one another. Why game makers keep throwing the two into each other is beyond me.* It's why AvP2's early Space Marine missions were actually frickin' amazing -- even when you have guns to shoot, you have to do it while running away from aliens coming at you from every direction, in the darkness, with no ammo to be found anywhere. And why BioShock was so frickin' scary at the start (flooded no-lights room, anyone?). Then they went and gave you every weapon imaginable short of a nuke. Hard to be scared at that point.
*Not really, it's a formula that any idiot could replicate. Choose any one of: abandoned space station/abandoned factory/abandoned hotel/abandoned school/other weird place (oops, almost forgot 'abandoned') and you're in the clear.
Re: Amnesia: The dark descent
I never could find movies, games, music, or whatever else scary. The closest thing to scary, to me, would be books. Horror novels by Stephen King and H.P. Lovecraft get pretty close. I guess its a combination of being more immersed because I'm imagining it and the fact that I've become so desensitized over the years. When something "scary or gory" happens, I just remind myself its a movie or game and it's no longer scary. For some reason, a book is a bit different.
As for action vs horror, that's the logical conclusion for most people. However, for me, I don't feel immersed in a game which isn't fast paced. The Silent Hill series (when it was Japanese), for example, completely ruined the scary for me because the controls were so crappy. While I was attacking or running from an enemy, I'm reminded that its a game simply because of how crappy it controls. Dead Space, however, kept me immersed because of the first-person perspective and the fact that it had me attacking head on the enemies instead or running.
That being said, I played Dead Space on either the highest or second to highest difficulty setting, and, at that difficulty, it becomes much more of a horror game because you'll be running away from enemies.
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There might be some genuinely terrifying literature out there -- in fact, I'm sure there is. But HP Lovecraft? I've read Dexter Ward, Mountains of Madness, and Color out of Space, and as much as I may have enjoyed some of them some of the time, "scary" is about the last word I could ever use to describe them. :confused:
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I haven't read those but, like I said, I don't classify them as "scary" either.
Re: Amnesia: The dark descent
Quote:
Originally Posted by
TychusFindlay
That was a GREAT game.
Also, it was a game that was almost finished in 1999-2000 but then scrapped. Bethesda picked it up, finished it, and released it. So, basically, it's a 2000 game :D
Just finished it! Man it was awesome! I so didn't expect the game to turn like this. I mean, in the beginning it's all investigation and stealth and stuff but once you escape the town, the gameplay switch to something similar to half-life.