Re: The Klingons, Protoss, and Jaffa at Pandora
That's unlikely, since a psi screen is something so rare you're more likely to acquire a nuke (granted the Terrans are quite nuke-happy, but still). Putting expensive tech inside disposable suits doesn't make sense (but then neither does a Viking). Being a druggie might make your head harder to read, but immune to a "shout," psychic or not? Nor does that apply to other Terran units, or the Zerg.
The Protoss who shouted at Rosemary could've simply been a more powerful psychic than your average Zealot. Just like only some Zealots have advanced enough to do the Charge ability.
Re: The Klingons, Protoss, and Jaffa at Pandora
Like I said in the last thread, the reasons the Zealots don't use their screaming in combat can be many. It might be that maintaining the shield and blades require a lot of energy, and so they prefer not to squander that by screaming. It might also be that shields need to be dropped in order to mentally assault someone (Khastianna had to lower her shields in order to mess with the marine's resoc in the "Why We Fight" story, as an example).
It does seem that Protoss, just by shouting, harm other people though. The example already posted is probably the post potent, given that Rosemary thinks of the damage as something Zamara's been shielding her from constantly, rather then this one particular Protoss being strangely more powerful then others. The Queen of Blades and Shadow of the Xel'Naga novels also contain blurbs about how a Protoss screaming actually hurts other creatures.
There was one blurb on the official site too that seemed to echo this: "The Protoss have such powerful psionic abilities that their presence inadvertently disrupts other life-forms. With careful guidance, High Templar can learn to augment this effect, creating storms of raw psionic energy that can tear apart the minds of lesser species."
It seems to suggest that all Protoss can inadvertently 'disrupt' other life-forms, much like we've read in the novels mentioned earlier. But that High Templar actually augment this and use it as a weapon on a larger scale - hence psionic storms.
Re: The Klingons, Protoss, and Jaffa at Pandora
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Codex Eldar 2nd, 3rd and fourth edition. The novels "Shadowpoint" and "Path of the Warrior". Several short stories in the White Dwarf-magazine.
I referred to one specific example among all this, I have the codex in the 4th edition, but lacks pages
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So are you saying that the different protoss castes only develop their abilities in different ways?
yes, and still a member of the civil caste protoss, present skills, but not for the war-oriented
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Banshees don't try to kill enemies with their scream, they try to frighten them. If an eldar wanted to kill an enemy with a loud shout, they walk the path of the witch.
if, as supplemented by others, only the presence protos cause harmful effects, and the couple banshees need technology to amplify the ability, and is naturally for a protoss
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The exoshell of an immortal is not harder than that of a dragoon at all. They use hardened shields that can reduce some attacks. The protoss are recovering as they've lost the majority of their artisans and shrines on Aiur. If they won't defeat the zerg once and for all in "Legacy of the Void", they'll all face extinction at the claws of the myriad zerg swarms anyway.
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Special shield makes it more durable, but, this and that there is no USING exoskeletons less alarming the assumption of scarcity. protoss it could build new temple or any method to reset the immortal
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Don't look at game rules when discussing background lore in a background lore forum. In fact, Codex Craftworld Eldar for third edition mixed and matched the troop category that the aspects belonged before, allowing you to make Banshees, fired dragons, dark reapers and anything else as basic troops when fielding an eldar warhost as belonging to Biel-Tann, or wraith guards with phantom lords as front-of-the-line warrior when claiming they were from Iyanden, all vehicles changing from support to basic and elite if they were from Saim-Hann, and however you wanted.
And then there's of course aspects of war that aren't mentioned in the codex, like the shadow orbs, or the star eagles.
Is not it true that the most common temple in craftworld, is that of the dire avenger?, Some craftworld have a predilection for a type of look and if appointed, biel-tan says his transfondo is having a greater number of Aspects craftworld other warriors, so their example is a specific case biel-tan. even if we take as "basic Troops to aspects and equality, between five Aspects, each one would be elected 20% of the basic infantry, now only 40% is effective (and raeper dark dragon) against the zealot is the basic Protoss troops.
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Craftworlds have immense shields, cloaking technology, a permanent defense fleet capable of annihilating any armada that opposes them, and wraithbone is harder than diamond, which can also be regrown out of nothing from the warp by bonesingers. And in the worst case, the entire ship can jump into the warp for five light years away, but that is only in the most dire case.
Don't let the the fragile look confuse you. Just like the protoss, the eldar like to make their works look filigrane and frail, while it's materials and supporting structures are harder than anything man-made.
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That is what makes a group of three or four ships, fragmented the courtesy of a planet that is several times the size of a satellite (which is compared with a craftworld)
in this image using the size of the earth and the moon(their diameter as the length of craftworld),
http://img63.imageshack.us/img63/7682/33269446.jpg
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Artanis, Tassadar and the legendary Adun were all High Templar, and leaders of the army, or even of the entire protoss populace.
yes, but taking praetor or executor ranges, and taking other hight Templars as subordinates to support the rest of the army, while a faseer, no other faseers under his orders
Re: The Klingons, Protoss, and Jaffa at Pandora
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Originally Posted by
drakolobo
I referred to one specific example among all this, I have the codex in the 4th edition, but lacks pages
The novel "Path of the Warrior" has the autarch communicating telepathically with the defenders of the craftworld against imperial invaders, who's navy is capable of executing the dreaded Exterminatus and destroy all surface life.
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if, and still a member of the civil caste protoss, present skills, but not for the war-oriented
I don't understand that sentence. Please try to word it differently.
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if, as supplemented by others, only the presence protos cause harmful effects, and the couple banshees need technology to amplify the ability, and is naturally for a protoss
Do khalai caste protoss use the same ability? If no, then it's only training.
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Special shield makes it more durable, but, this and that there is no USING exoskeletons less alarming the assumption of scarcity. protoss it could build new temple or any method to reset the immortal
Blizzard, the maker of StarCraft say it so. Unless they retcon it (which they'll do for sure), immortals cannot be created out of scratch.
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Is not it true that the most common temple in craftworld, is that of the dire avenger?, Some craftworld have a predilection for a type of look and if appointed, biel-tan says his transfondo is having a greater number of Aspects craftworld other warriors, so their example is a specific case biel-tan. even if we take as "basic Troops to aspects and equality, between five Aspects, each one would be elected 20% of the basic infantry, now only 40% is effective (and raeper dark dragon) against the zealot is the basic Protoss troops.
All craftworlds are specific cases. There is no percentage to be applied to the various aspects of Kaela Mensha Khaine. Forget these rules. If a craftworld wanted or deemed it necessary, they would fight with several billion wraithguards, wraithlords, aspect warriors, avatars of the shattered blood-handed god himself and the rest of the populace in uncounted numbers.
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That is what makes a group of three or four ships, fragmented the courtesy of a planet that is several times the size of a satellite (which is compared with a craftworld)
in this image using the size of the earth and the moon(their diameter as the length of craftworld),
http://img63.imageshack.us/img63/7682/33269446.jpg
Nothing is said about the size of that world. It could be as immense as Jupiter, or as small as Ceres.
Also, the protoss fleet would first need to defeat the armada that defends the craftworld itself, which is a really hard and almost impossible feat. If the Imperium of Man could simply use their weapons for exterminatus in a safe distance against a craftworld, they'd do it. But they can't, and so won't the Protoss. Also, purification or exterminatus is nothing special. Bombarding a planet with a few thousand nukes has the same effects. To add, craftworlds all have shields. Immensely powerful shields and holotechnology that fools every kind of advanced and psionic sensor. And a lot of powerful and immense cannons to defend themselves against any big fleet.
Craftworld Iyanden alone has defeated and shattered hivefleet Kraken, who's number easily surpass the Zerg swarms in the Koprulu sector.
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yes, but taking praetor or executor ranges, and taking other hight Templars as subordinates to support the rest of the army, while a faseer, no other faseers under his orders
Artanis was a high templar. He commandered a force of several other high templars. And zealots, protoss admirals in charge of several carriers, other preators and other stuff. Tassadar was a high templar. He commandered the very same forces that Artanis leaded.
A farseer can be the undisputed ruler of a craftworld, and it's general. Or it might be a council of autarchs. Or it can be the various exarchs of the paths of warriors. Or perhaps its a council composed of different clan leaders. Or perhaps it's a normal quasi-democratic structure where bakers, gardeners, seers, librarians, warriors, bonesingers, and potters decide the course of action.
Anyway, it absolutey doesn't matter.
Just don't use rules for background lore discussion, please.
Re: The Klingons, Protoss, and Jaffa at Pandora
Why is this talk devolving to space battles? They're at Pandora duking it out. :p
Re: The Klingons, Protoss, and Jaffa at Pandora
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Originally Posted by
Kacaier
Why is this talk devolving to space battles? They're at Pandora duking it out. :p
that's true, I had forgotten to pandora
Re: The Klingons, Protoss, and Jaffa at Pandora
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The novel "Path of the Warrior" has the autarch communicating telepathically with the defenders of the craftworld against imperial invaders, who's navy is capable of executing the dreaded Exterminatus and destroy all surface life.
if not wearing a technologiy, ok
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I don't understand that sentence. Please try to word it differently
Summary: yes
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.
Do khalai caste protoss use the same ability? If no, then it's only training.
no, it's an common feature protoss
http://us.battle.net/sc2/en/game/unit/high-templar
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Blizzard, the maker of StarCraft say it so. Unless they retcon it (which they'll do for sure), immortals cannot be created out of scratch.
yes, they are not made from zero, for the loss of the temple, but either can be retrieved or make one, the question is that there are empty exoskeletons, so that there will not be a shortage in the short term
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All craftworlds are specific cases. There is no percentage to be applied to the various aspects of Kaela Mensha Khaine. Forget these rules. If a craftworld wanted or deemed it necessary, they would fight with several billion wraithguards, wraithlords, aspect warriors, avatars of the shattered blood-handed god himself and the rest of the populace in uncounted numbers.
biel-tan: Eldar want to rebuild the empire, so it is understandable that they have an army more like the original army eldar. will of reviving the glory Eldar, but this is not the case with most of what craftworld
Iyanden: Tyranid suffered an attack that decimated much of the population, so they must use wraithlords and wraithguard to complete his army. this is just an act of desperation, these wraith warriors are also confused if they are not guided by a seer
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Nothing is said about the size of that world. It could be as immense as Jupiter, or as small as Ceres.
big as Jupiter I doubt it is a rocky planet, maybe we are benevolent and have a size between Venus and Earth
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Also, the protoss fleet would first need to defeat the armada that defends the craftworld itself, which is a really hard and almost impossible feat. If the Imperium of Man could simply use their weapons for exterminatus in a safe distance against a craftworld, they'd do it. But they can't, and so won't the Protoss. Also, purification or exterminatus is nothing special. Bombarding a planet with a few thousand nukes has the same effects. To add, craftworlds all have shields. Immensely powerful shields and holotechnology that fools every kind of advanced and psionic sensor. And a lot of powerful and immense cannons to defend themselves against any big fleet.
Craftworld Iyanden alone has defeated and shattered hivefleet Kraken, who's number easily surpass the Zerg swarms in the Koprulu sector.
returning to what was a battle in pandora, the carrier is armed with an advanced AI iterceptores advanced easily to the pilots than organic, that automate Build repaired and new, that's enough to enfretar to the Eldar in the air
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Artanis was a high templar. He commandered a force of several other high templars. And zealots, protoss admirals in charge of several carriers, other preators and other stuff. Tassadar was a high templar. He commandered the very same forces that Artanis leaded.
A farseer can be the undisputed ruler of a craftworld, and it's general. Or it might be a council of autarchs. Or it can be the various exarchs of the paths of warriors. Or perhaps its a council composed of different clan leaders. Or perhaps it's a normal quasi-democratic structure where bakers, gardeners, seers, librarians, warriors, bonesingers, and potters decide the course of action.
it all comes down to how high templar is a unit of elite support and faseer a leader in the field of battle in my opinion would be equivalent to a pretor.
http://us.battle.net/sc2/en/game/unit/high-templar
[QUOTE]Just don't use rules for background lore discussion, please[/QUOTE
I did not use rules, we know that are in dire avenger is all carftworld and are popular as they are used in all the battles and the faseer direct the army and not used support unit
Re: The Klingons, Protoss, and Jaffa at Pandora
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Originally Posted by
drakolobo
Summary: yes
So then, protoss aren't naturally born with the ability to hurt people psyonically. They're all born as psionics, but need to learn how to yell painfully in the mind of another.
A common feature that does neither harm lowly zerglings, nor simple humans, unless focused to be deadly.
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yes, they are made from zero, for the loss of the temple, but either can be retrieved or make one, the question is that there are empty exoskeletons, so that there will not be a shortage in the short term
If the loss of the dragoon shrine wasn't such a terrible loss, Blizzard wouldn't write that the immortals are a dying breed.
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biel-tan: Eldar want to rebuild the empire, so it is understandable that they have an army more like the original army eldar. will of reviving the glory Eldar, but this is not the case with most of what craftworld
Iyanden: Tyranid suffered an attack that decimated much of the population, so they must use wraithlords and wraithguard to complete his army. this is just an act of desperation, these wraith warriors are also confused if they are not guided by a seer
And Saim-Han makes extremely heavy use of vehicles and jet-bike riders, and Ulthwé is led by a great number of warlocks. And that's not counting all the other unnamed craftworlds.
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big as Jupiter I doubt it is a rocky planet, maybe we are benevolent and have a size between Venus and Earth
Or it's completely irrelevant because incinerating the surface of an undefended and unshielded planet is something so easy that we humans of the 21st century could do. Trying that on a craftworld with its shields and fleet is considered by the Imperium to be stupid, and not feasible.
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returning to what was a battle in pandora, the carrier is armed with an advanced AI iterceptores advanced easily to the pilots than organic, that automate Build repaired and new, that's enough to enfretar to the Eldar in the air
And the holofield technology of the eldar makes it that these interceptors all shoot at a non-existing target most of the time. Unless one of both sides gets a superior tactician, the space/air-fleet of both protoss and eldar will annihilate each another at the same time.
You refuse to accept that Artanis and Tassadar were high templar who lead other high templar and zealots and dragoons and all that other stuff?
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I did not use rules, we know that are in dire avenger is all carftworld and are popular as they are used in all the battles and the faseer direct the army and not used support unit
You really deny the fact that Artanis and Tassadar were high templar. And of course you relied on rules, that's why you're actually using terms like support and basic and heavy troop choices all the time, and then subsequently tried to make a worthless guesstimate of how an eldar army is composed. Drop it.
Re: The Klingons, Protoss, and Jaffa at Pandora
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So then, protoss aren't naturally born with the ability to hurt people psyonically. They're all born as psionics, but need to learn how to yell painfully in the mind of another.
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A common feature that does neither harm lowly zerglings, nor simple humans, unless focused to be deadly.
is skill is common of all protoss, is a secondary effect of the Protoss telepathic communication, read the examples harm other creatures, was made while the protoss had conversations, and not used as a weapon
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If the loss of the dragoon shrine wasn't such a terrible loss, Blizzard wouldn't write that the immortals are a dying breed.
global warming will be a threat in several years in the future and are taking precautions, in the case of the immortal mension only states that will be a problem if nothing is done, but not an immediate danger
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And the holofield technology of the eldar makes it that these interceptors all shoot at a non-existing target most of the time. Unless one of both sides gets a superior tactician, the space/air-fleet of both protoss and eldar will annihilate each another at the same time.
this assumes that the spacecraft detectors can not distinguish an optical illusion of a real object
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You refuse to accept that Artanis and Tassadar were high templar who lead other high templar and zealots and dragoons and all that other stuff?
No, I just want to make clear that a high templar is more common than one faseer, in proportion to their respective army
before moving to the rules is a part referring to lore, there specifies such things as dire avenger are the most common aspect is strange that there is not a squad in a contingent Eldar
basic terms such as troops, troop support or bench strength are not exclusive to the rules, when there are different types of infantry is necessary to classify them as in the case of the armies of antiquity
a basic troop: as most of the army, and represents the generic soldier
heavy infantry shock troops
support troops: soldiers with special weapons
elites, troops with better equipment to the rest of the army, or specialized training (special forces, snipers, etc)
Proponer una traducción mejor
Re: The Klingons, Protoss, and Jaffa at Pandora
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Originally Posted by
drakolobo
is skill is common of all protoss, is a secondary effect of the Protoss telepathic communication, read the examples harm other creatures, was made while the protoss had conversations, and not used as a weapon
Many high-ranking protoss who interrogated a mere human, and were not being nice to her.
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global warming will be a threat in several years in the future and are taking precautions, in the case of the immortal mension only states that will be a problem if nothing is done, but not an immediate danger
Unlike global warning, the zerg will only need less than a decade to exterminate all human and protoss life in the vastness of the Koprulu sector, which gives the protoss a lot more headaches than we do about global warming.
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this assumes that the spacecraft detectors can not distinguish an optical illusion of a real object
Exactly. Without the special and powerful sensors of an observer specifically adjusted for such, a normal protoss ship can't distinguish invisibility that wraith stealth fighters use, nor mere illusions send by other protoss, and even with specially calibrated sensor can imperial technology barely distinguish an eldar from it's blurry illusion, because the holotechnology of the eldar is meant to overload enemy sensors with faulty and useless information.
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No, I just want to make clear that a high templar is more common than one faseer, in proportion to their respective army
There can be million farseers, normal seers, warlocks and such in an eldar army from an average craftworld, and there are no numbers to pull any guesstimate on how rare or how numerous there are.
A simple tabletop army represents nothing more than a tiny force that is composed of units arbitrarily decided what roles they fullfill and how much points they cost to create some kind of balance that works some times, and is not standartized amongst the myriads of craftworlds.
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before moving to the rules is a part referring to lore, there specifies such things as dire avenger are the most common aspect is strange that there is not a squad in a contingent Eldar
basic terms such as troops, troop support or bench strength are not exclusive to the rules, when there are different types of infantry is necessary to classify them as in the case of the armies of antiquity
a basic troop: as most of the army, and represents the generic soldier
heavy infantry shock troops
support troops: soldiers with special weapons
elites, troops with better equipment to the rest of the army, or specialized training (special forces, snipers, etc)
Proponer una traducción mejor
Okay, you don't listen, and you're now just making me angry, so I'm going to put you on my ignore list, and be done with you forever. Either you're being obnoxious on purpose when I tell you to stop looking at rules slavishly, or you're just incapable of understanding what I'm writing, as I do about some of your sentences, and I'm going to end this.
Re: The Klingons, Protoss, and Jaffa at Pandora
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Originally Posted by
ParticleBeam
Many high-ranking protoss who interrogated a mere human, and were not being nice to her.
Yeah, alright. Now where did you get this idea? I quoted the passage and elaborated upon it. No where did it say these were high-ranking Protoss or they were interrogating her. They merely said "HALT!" and were talking amongst each other, not to Rosemary. For someone who is constantly telling people to get their facts straight, I'd like to see you not misconstrue such passages.
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Exactly. Without the special and powerful sensors of an observer specifically adjusted for such, a normal protoss ship can't distinguish invisibility that wraith stealth fighters use, nor mere illusions send by other protoss, and even with specially calibrated sensor can imperial technology barely distinguish an eldar from it's blurry illusion, because the holotechnology of the eldar is meant to overload enemy sensors with faulty and useless information.
Is this based solely on your knowledge of the game? We have no idea how sophisticated and capable Protoss sensors are. Observers being needed in the game is that, being the game. You consistently tell people not to use gaming balance and yet you are for StarCraft? Do you forget where you are? This is SCLegacy, a fansite for StarCraft, not Warhammer 40K.