This is a pretty basic topic, but if you look at Stimpacks, they are drugs, probably similar to PCP or steriods. Now the question is, Why do they make you shoot faster?
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This is a pretty basic topic, but if you look at Stimpacks, they are drugs, probably similar to PCP or steriods. Now the question is, Why do they make you shoot faster?
Stimulants, amphetamines, adrenaline, endorphins, psychotropic aggression enhancers. These will naturally make you hyper, tense, jittery, mentally instable, and trigger-happy. They increase your reflexes, but also deteriorate your brain... and everything else.
Thus decreasing the hp of the unit.
The bonus is kind of ridiculous for a drug, but gameplay > lore in the game.
In lore, the drugs make you less tired (so no hit point damage), are addictive, mess up your judgement, etc. (That's just Heaven's Devils.) In Liberty's Crusade they're used to relieve stress!
My theory is the suit also lets you shoot faster when it injects a stim pack. It's all about saving ammo.
Maybe it's burst not only to conserve ammo, but to keep them aim steady. Even if you have almost infinite ammo, if you hold down the trigger, you're not going to hit much.
Stimpacks may give them a temporary mental and reflexive boost allowing them better response to recoil. Thus they are more able to shoot faster, without detriment to your aim.
A lot of guns have different fire settings for auto and bursts. As we've seen in cinematics, the gauss rifle can fire continuously, though that drastically spends the ammunition.
Firing faster is synonymous with faster reflexes. Seeing a target while on stim increases the likelyhood of shooting first, and shooting faster.
Also... people on stim probably have impaired judgment, so they'll be more likely to spray-and-pray than someone off it.
The game is just a simplification. In lore, their effectivity and aggresivity will raise, so: more damage dealed.
In real life, you don't keep the trigger pressed continuously. You acquire targets. That's what determines the shooting rate, not the fire rate of the weapon, which is a LOT faster.
Most weapons will break after some seconds of continuous shooting anyways, save for things like autocannons/gatling guns.
Also, in lore they wouldn't receive damage instantly after applying it, otherwise it would cause lots of pain and impair efficiency. It has long-term effects, but saves your ass in the short term. Die now, or live less? It's the lesser of two evils.
My theory is you're more accurate, thus more hits connect with the target, translating in game as a "faster" firing rate, if only bullets that hit are fired in the game because none miss.
Damage isn't from the Stimpack, but a decreased sense of self preservation in closed ranged combat.