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Warpgate rally point question
Say you warp in 8 stalkers all at once with all your warpgates, is there a way to make them automatically rally up to where your army is without having to select all 8 stalkers as they are warping in then right clicking on your army to make them move there?
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Re: Warpgate rally point question
Not that I am aware of, no rally and no queue is the disadvantage for making them into warp gates.
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Re: Warpgate rally point question
Yeah, TRD is spot on.
There are no rally points for warpgates. Units made out of WGs need to be manually moved to where your other units are. That's the trade-off for much lower cooldown and instant unit production.
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Re: Warpgate rally point question
You can give the Warp Gate the ability to put a rally point in the editor. I don't think it will work, but you can try.
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Re: Warpgate rally point question
Im pretty sure you can queue their waypoint on them like any normal units though.. After they warp in, you queue them to where your army is. For instance, when im doing a fast 4warp push, and I plant my pylon like abit near their choke.. after I push them up abit, everything I warp in i also queue to move to where my army is, and it happens once they are finished warping in.
I dunno the exact hotkeys to do it, cause its all by natural feel for me, but the same way that you like make your probe scout 5 different places in succession, that command. It works after units started warping in.
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Re: Warpgate rally point question
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Originally Posted by
Skyze
Im pretty sure you can queue their waypoint on them like any normal units though.. After they warp in, you queue them to where your army is. For instance, when im doing a fast 4warp push, and I plant my pylon like abit near their choke.. after I push them up abit, everything I warp in i also queue to move to where my army is, and it happens once they are finished warping in.
I dunno the exact hotkeys to do it, cause its all by natural feel for me, but the same way that you like make your probe scout 5 different places in succession, that command. It works after units started warping in.
You mean selecting the units as they warp in to move to your army? As a unit is warping in, you can select the unit to rally/move to a location, and it goes there after it finishes... but you have to select them. Its really not that hard since you need to have your screen there anyway.
Shift + S -> click click click click -> select -> right click where you want them to go. Takes almost no time at all.
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Re: Warpgate rally point question
Yeah. There isn't any "formal" rally point, but the function is the same.
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Re: Warpgate rally point question
Warping in units can be given orders (move, attack), so that can be a defacto waypoint.
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Re: Warpgate rally point question
They can't be told to attack-move, but only attack a specific target (no ground).
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Re: Warpgate rally point question
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Originally Posted by
protoswarrior
They can't be told to attack-move, but only attack a specific target (no ground).
I believe you are mistaken.
All rally points are aquire-move. If you really a warp-in-progress Zealot deep into an enemy base, it will attack everything on it's way before reaching the destination.
So:
They can't be told to move, but only attack-move to a piece of ground (or a specific target).
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Re: Warpgate rally point question
No... it is you who are mistaken my friend.
The a-move doesn't exist for units who are in the process of being warped in. If you press a + left click on ground, nothing happens. You can only right click on ground to have them move, manually. And that is basically move without attacking, not like rallying.
If you right click an enemy unit though, then your unit being warped in attacks the said enemy unit (individually).
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Re: Warpgate rally point question
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Originally Posted by
TheRabidDeer
Shift + S -> click click click click -> select -> right click where you want them to go. Takes almost no time at all.
The shift is redundant. You can just hold down S & click click click.
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Re: Warpgate rally point question
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Originally Posted by
Gradius
The shift is redundant. You can just hold down S & click click click.
Holding down shift lets you skip the wait time on your key repeat setting, and it feels better/more smooth for me anyway. Good point though, I do forget that key repeats count in SC2.
The only ability that is available to a unit warping in is a rally point (if you select the unit). It does not attack-move or move. The confusion between them is purely because of semantics (and possibly because move and rally are both right-click commands). They move, therefore move can be used (using a dictionary definition). They attack anything they encounter while moving, so attack-move can also be used. The simple fact is, it is a rally point.
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Re: Warpgate rally point question
TRD, they don't attack-move once warped-in. They only perform the Move command from the warp-in "rally". Just a minor point :)
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Re: Warpgate rally point question
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Originally Posted by
protoswarrior
TRD, they don't attack-move once warped-in. They only perform the Move command from the warp-in "rally". Just a minor point :)
All offensive units that are created and have a rally point only highlight the Move command, but they will still attack enemies they see along the way. Perhaps it should be changed to the attack-move highlighted for clarification though.
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Re: Warpgate rally point question
Umm... My units that are rallied from being warped-in never attack unless I use a followup Attack-move command. They only move from point A to point B. The rally point in this specific situation only works as a Move command. From regular production rallies apart from WG, the rally point works as Attack-Move, not for WG, though from my personal experience.
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Re: Warpgate rally point question
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Originally Posted by
protoswarrior
Umm... My units that are rallied from being warped-in never attack unless I use a followup Attack-move command. They only move from point A to point B. The rally point in this specific situation only works as a Move command. From regular production rallies apart from WG, the rally point works as Attack-Move, not for WG, though from my personal experience.
That is strange, the rally command is listed just like any other. If they arent attacking then it must be a bug, either a tooltip bug (if they are supposed to just move) or a command bug.
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Re: Warpgate rally point question
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Originally Posted by
protoswarrior
If you press a + left click on ground, nothing happens.
I know that.
Quote:
Originally Posted by
protoswarrior
You can only right click on ground to have them move, manually. And that is basically move without attacking, not like rallying.
It's an A-move. Go try it out. I have, and I am sure I am right.
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Re: Warpgate rally point question
This is the only ability that any unit warping in has. Plain and simple. Screenshot is there for proof. If they dont attack, then it is a bug either in the tooltip of the rally command for warped in units or a bug in rally points in general. The functions of the rally point should produce the same effect as an attack move, but it is technically not an attack move.
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Re: Warpgate rally point question
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Originally Posted by
TheRabidDeer
...If they dont attack, then it is a bug either in the tooltip of the rally command for warped in units or a bug in rally points in general. The functions of the rally point should produce the same effect as an attack move, but it is technically not an attack move.
This is exactly what I was saying.
I have tried, and they indeed attack stuff after the rally command, and there is no bug (at least, I have yet to see evidence of bug thus far).
I agree "technically" it is not attack-move, and I didn't point that out earlier because I care little for technicalities.
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Re: Warpgate rally point question
Hmmm. Thanks for that info. I think my SC2 may be broken :P
But, TRD where did you get this map?
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Re: Warpgate rally point question
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Originally Posted by
protoswarrior
Hmmm. Thanks for that info. I think my SC2 may be broken :P
But, TRD where did you get this map?
http://www.sc2mapster.com/maps/yabot/
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Re: Warpgate rally point question
Quote:
Originally Posted by
protoswarrior
Umm... My units that are rallied from being warped-in never attack unless I use a followup Attack-move command. They only move from point A to point B. The rally point in this specific situation only works as a Move command. From regular production rallies apart from WG, the rally point works as Attack-Move, not for WG, though from my personal experience.
works for me
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Re: Warpgate rally point question
Awesome! Thanks guys :D
Yeah I think my SC2 is broken because my units never attack T_T they only move...
Thanks for the map, Gradius :D
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Re: Warpgate rally point question
Quote:
Originally Posted by
TheRabidDeer
Holding down shift lets you skip the wait time on your key repeat setting, and it feels better/more smooth for me anyway. Good point though, I do forget that key repeats count in SC2.
Excellent point. I find that the "key repeat" takes a while to activate. Does anyone know how I could change this? Would it be in the windows settings?
Also, here is how I do it:
S > shift +click click click... > ctrl-select > shift+2 (assign to army) > tell army to attack-move, which I'm doing routinely when I'm rallying units to my army anyways.
I do this mostly by habit, but now that I think about it, it makes sense:
-hitting shift+S won't have any impact on the S function until you start clicking. Shift+S > Click, is the same as S > Shift + Click
Which means that'll you'll have your two fingers occupied during that time, instead of just one (the shift key).
-there is no confusion between the rally (attack-move) and the move command. If my reinforcements are getting intercepted, they'll only engage if I'm telling my whole army to engage (say if the opponent is between my army and my reinforcements). Otherwise, I'll be telling my army to "move", so my reinforcements will do the same.
Quote:
The only ability that is available to a unit warping in is a rally point (if you select the unit). It does not attack-move or move. The confusion between them is purely because of semantics (and possibly because move and rally are both right-click commands). They move, therefore move can be used (using a dictionary definition). They attack anything they encounter while moving, so attack-move can also be used. The simple fact is, it is a rally point.
Well put. You must have a bug protoswarrior... which is extremely odd... how could that be the only glitch you've had lol : )