Originally Posted by
gastrop0d
Havenbrook looks sweet!!
Main things I see: you need some kind of physical divider between the mains up on the plateaus. Otherwise a Zerg player's creep might overrun into the ally's base and prevent him from building things. Just make a little canal between them or something.
There's only 2 expansions per side that aren't right near the middle of the map. That means 4 of the 8 players are going to have a tough time doing any serious teching, limitting the strategies viable on the map. The mains on the plateaus are huuuuge. You could easily make some space there for 2 more naturals, I reckon.
Once again, I've never really played 4v4, so it's only a guess by me. I'm just applying 2v2 principles of "everyone should get a natural". :)
This map has the potential to look gorgeous, too.